K-POP SERIES - Mina

Unreal Characters K-POP SERIES - Mina 1.0
3d model of a cute K-pop Girl Mina. She has 3 different outfits

Game Engine
Unreal 5.3
๐Ÿ”ฅ K-Pop Series | Mina

Perfect 3d model of a cute K-POP Girl Mina. She has 3 different outfits, ARKit blendshapes, an epic skeleton rig, and many color options.
She will be a perfect character for dancing, singing, or dating game.
Renders are made in Marmoset Toolbag 3.

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๐ŸŒ This model is a part of the K-POP Series
๐Ÿ”— K-POP RYU
๐Ÿ”— K-POP MINA
๐Ÿ”— K-POP SUN
๐Ÿ”— K-POP LOLA

๐ŸŽฌ VIDEO PREVIEW: ๐Ÿ”— https://youtu.be/xoI2xFD_wws
Support me on Patreon and claim discounts: ๐Ÿ”— https://www.patreon.com/idafaber
Social Links: ๐Ÿ”— ArtStation | ๐Ÿ”— Instagram | ๐Ÿ”— YouTube | ๐Ÿ”— LinkedIn

๐Ÿ‘‘ Key Features
๐ŸŒŸ Low-poly
๐ŸŒŸ Fully Rigged
๐ŸŒŸ Apple Blendshapes
๐ŸŒŸ Different Outfits
๐ŸŒŸ Easy Color Change





๐Ÿ“‹ Polycount | The Character does not have LOD system

Mina Casual
๐Ÿˆฏ๏ธ Faces 53699 โŽ Tris 103334 โœณ๏ธ Verts 57355

Mina Lingerie
๐Ÿˆฏ๏ธ Faces 40862 โŽ Tris 78656 โœณ๏ธ Verts 44445

Mina Performance
๐Ÿˆฏ๏ธ Faces 58730 โŽ Tris 114233โœณ๏ธ Verts 63032

Mina Nude
โœ… Faces 39728 โŽ Tris 76408 โœณ๏ธ Verts 43168





โš™๏ธ Rig

This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l/r, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02

Characterโ€™s Rig has been tested with various animations, such as:
๐ŸŒŸ ALSv4
๐ŸŒŸ 3rd person standard animations
๐ŸŒŸ Female Interactions Animations
๐ŸŒŸ Mocap Library
๐ŸŒŸ ARLS + Horse Animset
๐ŸŒŸ Succubus AnimSet
๐ŸŒŸ Valley of the Ancient
๐ŸŒŸ Close Combat: Swordsman
๐ŸŒŸ Lyra Starter Game





๐Ÿ˜ก Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, switch between human and elf ears, and make hair and nails longer. Works with all outfits.





๐Ÿ”ฅ Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.
Contains 3 Outfits: Casual โ€ข Performance โ€ข Lingerie

๐Ÿ”ฐ Please note that:
Body Texture is censored.
Clothes can be taken off completely, and full-body is included.
Adult parts are not modeled and do not have morphs or a rig. Itโ€™s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!





โšก๏ธ And more!

โš”๏ธ Material ID Maps for

๐ŸŒŸ Skin
๐ŸŒŸ Eyes
๐ŸŒŸ Hair
๐ŸŒŸ Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.

โš”๏ธ 4K Textures
๐ŸŒŸ BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
๐ŸŒŸ 8 Texture sets: Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes
๐ŸŒŸ Textures are packed for better optimization

โš”๏ธ Unreal Engine Project
๐ŸŒŸ Supported version: 4.19+
๐ŸŒŸ Epic Skeleton rig with additional bones
๐ŸŒŸ For facial animations use Morph Targets
๐ŸŒŸ Physics are not included. Itโ€™s advisable to use KawaiiPhysics plugin for the best-looking results.
๐ŸŒŸ Material Instances with MatID map for color change are included
๐ŸŒŸ 3rd person standard animations are included
๐ŸŒŸ Separated Meshes for Master Pose / Leader Component are included
๐ŸŒŸ Wind Simulation for Hair!
๐ŸŒŸ Blueprints are not included





โ€ข โ€ข โ€ข ๐ŸŽ“FAQ

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail ๐Ÿ“ง [email protected]. Expect an answer in 1-3 working days.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.

Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info ๐Ÿ”—here >

Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail ๐Ÿ“ง [email protected]. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.

Q: Can I request customization? Are you available for commissions?
A: Unfortunately, Iโ€™m unavailable for any kind of commission.

Thank you ~

Technical Details​

Features:
  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 4
Vertex counts of characters:
SK_MINA_NUDE_LOD 0: ~ faces 39728, tris 76408, verts 43168
SK_MINA_PERFORMANCE_LOD 0: ~ faces 58730, tris 114233, verts 63032
SK_MINA_CASUAL_LOD 0: ~ faces 53699, tris 103334, verts 57355
SK_MINA_LINGERIE_LOD 0: ~ faces 40862, tris 78656, verts 44445
Number of Materials and Material Instances: 43
Number of Textures: 79
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02
Frawg
Author Frawg
Level
10
2,085 pts
1.0 Version
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