- Introduces minimumLastSeenTime to config, default one hour, for not showing most recent timing of player departures and for hiding vanished players from being 'online'.
- Fixes player disconnect with incredibly large messages.
- Fixes configuration bug where an emptied-out list was refilled.
Three changes:
- Added new command /f money modify <amount> <faction>
- For easier managing of faction bank balance.
- Added Depenizen support (credit to Depenizen team for their code)
- Added FactionSetHomeEvent for developers
- Thanks NewZAZ
Fixes:
- Descriptive message in rare cases where /f stuck fails.
- Fixed receiving notification for attempted damage to vanished players.
- Restores flight on gamemode change.
Added new flag 'fuuid-noloss' that when set to 'allow' will prevent loss of power. Useful in combination with the pvp allowed flag to prevent penalty in a pvp arena, for example.
Also, fixed mistake where ticketinfo wasn't clickable. Whoops.
Small set of changes:
- Fixed zombie villager curing (sigh, again)
- Better modding support (including new config entry customContainers to define non-standard container names)
- Better handles plugin-based teleporting