FactionsUUID

MC Plugin FactionsUUID 1.6.9.5-U0.6.39-b342
Premium Factions for premium people.

Read this first!
Please check out #factions-features on our Discord to help me with some decision-making on future features. In particular, note the discussion about faction upgrades.

Changes
  • Added raidability announcements.
    • Disabled by default, located in the landRaidControl section of the config.
    • Can be sent to all players or only enemy factions (and the faction that becomes raidable, of course).
  • The no-loss WG flag now protects DTR as well. Accidentally only was protecting power before.
  • Thank you to KevinEssence for help in suggesting and testing these changes.
Small update to ensure clickable and hoverable text still behaves on the new release of MC.
  • Updated support for 1.20.2 in clickable/hoverable text
  • Allow hex colors in relation/role colors (top of config)
  • Added papi placeholder for scoreboard map
  • Setting to disable home markers on dynmap
  • Properly handle custom command name in brigadier autocomplete
  • Fixed bug in saving logic
Changed timing of adding/removing from factions to hopefully better support placeholderapi placeholders in chat plugins.
Fixed an issue with gamemode changes made while leaving the server that would put a stacktrace in the log (no negative impacts from it, though).
Very specific formatting choices in very specific places such as the who/show command could result in white text instead of the desired color. This has been resolved.
  • Homes should now show up again in dynmap.
  • Added an option, territoryDenyIceFormation, to prevent ice growth in claimed territory.
  • Possibly fixed Graves integration that seems to have been broken by an ABI incompatible change on their end.
  • Introduces minimumLastSeenTime to config, default one hour, for not showing most recent timing of player departures and for hiding vanished players from being 'online'.
  • Fixes player disconnect with incredibly large messages.
  • Fixes configuration bug where an emptied-out list was refilled.
Three changes:
  1. Added new command /f money modify <amount> <faction>
    • For easier managing of faction bank balance.
  2. Added Depenizen support (credit to Depenizen team for their code)
  3. Added FactionSetHomeEvent for developers
    • Thanks NewZAZ
Fixes:
  • Descriptive message in rare cases where /f stuck fails.
  • Fixed receiving notification for attempted damage to vanished players.
  • Restores flight on gamemode change.
Added new flag 'fuuid-noloss' that when set to 'allow' will prevent loss of power. Useful in combination with the pvp allowed flag to prevent penalty in a pvp arena, for example.

Also, fixed mistake where ticketinfo wasn't clickable. Whoops.
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