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Fix an issue with SETEXECUTABLEBLOCK if the block is a REDSTONE
Fix a minor issue with the MOB_AROUND commande
Fix an issue with the custom projectile (when they had multiple or infinite usage and when you had only once in your inventory, the multiple usage didn't work)
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Sorry for the double post today.
Fix an issue with the projectiles activators.
Fix an issue related to the last update (a mistake of my part)
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FIX the EI command /ei modification,
/ei modification {set/modification} {usage} {slot} {value}
Some minor other fixes..
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New for the MOB_AROUND command in the BLACKLIST / WHITELIST you can specify a tag:
Example:
FIX for the command /ei modification (usage), the modification can't now be higher than the usage limit !YAML:MOB_AROUND 7 BLACKLIST(ZOMBIE{CustomName:"Test Test"},ZOMBIE{CustomName:"Miyamoto"}) false BURN 3
TO SEE All news features in video join this discord channel: UPDATE
FIX the EI command /ei modification,
/ei modification {set/modification} {usage} {slot} {value}
Some minor other fixes..
TO SEE All news features in video join this discord channel: UPDATE
Changement for the EI command /ei modification, I added a new argument
/ei modification {set/modification} {usage} {slot} {value}
set: to set a new value
modification: to increase/decrease the value
New setting in the config.yml
Code (YAML):
silentMessagePreventionErrorHeadDBError: true
To hide this message:
[16:14:53 ERROR]: [ExecutableItems] If you use HeadDB, be sure that the plugin has finish to fetch all the custom head (generally it takes 20-30 seconds after the start of the server) !
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New parameter in config.yml: **silentEIGive: true or false** (default false) to hide the outputs of the /ei give command
Fix an issue when you delay the custom block command SETEXECUTABLEBLOCK and when you have set an offline owner.
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Fix an issue for 1.11- users related to the entity commands.
Fix an issue with the entity command DROPEXECUTABLEITEM {id} {quantity}
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New Player placeholder:
%player_team% / %target_team%
New Entity placeholder:
%entity_team%
New Player/Entity Condition: ifHasTag / ifNotHasTag
New now supports SuperiorSkyblock2 for its condition: ifPlayerMustBeOnHisIsland and blocks protections
New the loading of the saved command is improved, Not more lag / thread dump when a player will join your server
Fix now the glow drop / custom name on drop work well with the command /ei drop
Fix an issue with "refreshUsage" method
New EI command /ei modification usage {slot} {value}
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Fix the velocity of the custom projectiles.
New default items:
(Free_Homing_Arrow, **PROJECTILES**)
(Prem_Rainbow_Projectiles, **PROJECTILES**)
(Prem_Tornado_Blade, **WEAPONS**)
(Prem_Shield, **PVP**)
SilenceOuput now hide the commands that contain:
- Killed
- Unknown command
- No entity was found
- Modified entity data of