⚔️ ExecutableItems ⭐ Custom Tools | Weapons | Armor Set | Potions, MMO Items, Vouchers, Cosmetics ⭐

MC Plugin ⚔️ ExecutableItems ⭐ Custom Tools | Weapons | Armor Set | Potions, MMO Items, Vouchers, Cosmetics ⭐ 6.24.5.13 [1.8-1.20.6]
Custom items plugin - Create Tools, Weapons, Vouchers & more - 100+ Custom Triggers

Fix a minor issue with the custom command SPAWNENTITYONCURSOR

Fix an issue with the custom block command SELL_CONTENT and when the player has a shopguiplus pricemodifier

Fix a minor issue with the custom block command FARMINCUBE that consume more item that it should with the replant feature

Fix a issue with the plugin that can appears when the server is not localised in euw or us (related to number and java)
New The activator EI_ENTER_IN_THE_PLAYER_INVENTORY is now compatible with MMOInventory (Thank you DieMees for the bounty)

Fix the usage of the LAUNCH command with a custom rotation in the PLAYER_LAUNCH_PROJECTILE activator. (it allows you to create bow with multiple shoots)

Fix the custom command DAMAGE_BOOST

Fix an issue with the activator PLAYER_DROP_THE_EI, it deleted...
Fix the custom player command SETBLOCK

Fix an issue with log4j and versions below the 1.12

Fix a console error that appears when placing a block in 1.8.9
New placeholder %timestamp%

Fix an issue with Log4j
Fix an issue with the %around_target% placeholder

Another improvement of the performances
Fix an issue where the feature cancelEvent doesnt cancel correctly the event with the activator PLAYER_CLICK_ON_ENTITY in a very specific case (dye on entity)

Improve the performances of the plugins (EI - EB).
especially for the code of:
- the LOOP activator
- the management of the custom placeholders
- the updates of holograms (EB, block titles)
Fix the default item Prem_Shield thanks to Special70
New default item Prem_Halloween_pumpkin in the category MISC
Fix a minor issue with the player condition ifCursorDistance
Fix an issue with the feature silenceOutput which appeared when you had ItemsAdder on your server
Fix for the feature detailedCommands of the activator PLAYER_WRITE_COMMAND it's now a startWith check and not a contains.
Fix the error message of the head feature, the id of the problematic EI was not displayed correctly.

New placeholder for cooldown %time_int% , it's the same that %time% but cast to int so no .0 at the end.

New feature for projectile particles -> particlesDensity (between 1 and 200), particularly useful when you want a clean trail for your projectiles.

New custom player command: EQUIPMENT_VISUAL_REPLACE {EquipmentSlot} {material} {amount} {timeinticks}
(No risk of loosing stuff, the replace is just visual with packet, it requires ProtocolLib)
Example: EQUIPMENT_VISUAL_REPLACE HEAD CARVED_PUMPKIN 1 100 (https://discord.com/channels/701066025516531753/922829586427957298/1033745930173825024)

New feature for the custom projectiles that have the visualItem feature, now the visual item can be a custom head
New custom entity command DAMAGE_RESISTANCE

New EI now supports TIPPED_ARROW, that means that you can now create custom arrow with custom a colour/effect with EI (example: green_arrow.yml)
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