EcoShop ⭕ Server Shop GUI ✅ Multi Currency Support ✨ Custom Items, Premade Shop

MC Plugin EcoShop ⭕ Server Shop GUI ✅ Multi Currency Support ✨ Custom Items, Premade Shop 2026.45
The most advanced server shop plugin ever made

Update requires Eco version 2026.45

chore: bump libreforge to 2026.45
EcoHub: Bump version to 2026.45, eco-api-version to 2026.45.

Libreforge Changelog:
fix: lazy level up effects
fix: shear entity drops [EcoHub-537]
fix: durability multiplier scaling [EcoHub-536]
fix: give absorption max reset [EcoHub-539]
fix: is_falling for players [EcoHub-538]
fix: save level before effects
fix: use cooldown offhand [EcoHub-544]
feat: mine_vein include_origin [EcoHub-550]
chore: bump eco to 2026.45
EcoHub: Bump version to 2026.45.
feat: full inventory mode [EcoHub-53]
chore: bump libreforge to 2026.34

Libreforge Changelog:
feat: add keep_events option to prevent_trigger [EcoHub-10]
feat: added dozens of new mutators [EcoHub-73] (Thanks CallumJohnson!!!)
EcoHub: Bump version to 2026.34.
- Improved replant_crops (Thanks Exanthiax!)
- Added projectile support to headshot (Thanks kiriharu!)
- Improved libreforge force-loading for custom distributions (Thanks Erik Szabó!)
- Improved FancyNPCs support (Thanks Exanthiax!)
- Added more mcmmo integrations (Thanks Exanthiax!)
- Added scale effect (Thanks Exanthiax!)
- Fixed random chain executor not respecting weight
- Added FancyNPC integration (Thanks Exanthiax!)
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- Fixed mine_radius_one_deep
- Removed debug message
- Fixed alt_click
- More optimisations to move and change_chunk
- More performance improvements
- Big improvements to are and aoe_blocks: they will now run from the supplied location, rather than from the player's location. You may need to update some effects to have a location_to_player mutator
- Fixed all_players, random_player, run_chain, and nested chains for non-player triggers
- Added victim_as_dispatcher mutator
- Fixed Block and Location dispatchers
- Added dispatcher_as_player and dispatcher_as_victim mutators
- Improved all existing triggers for Dispatcher system
- Fixed run_command effect
- Fixed click_block and click_entity triggers firing twice (Thanks PQGuanfang!)
- API: Added TriggerData#dispatcher - there is no corresponding TriggerParameter as trigger data will always contain a dispatcher
- Several other performance and stability improvements
- (API) Added EcoShopBuyEvent
- Added libreforge integration: buy_item trigger, improved sell_item trigger, and shop_item filter. This means you can integrate your shops with all the libreforge plugins, including EcoSkills, EcoQuests, Actions, EcoJobs, and EcoPets
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