- Added run-type to chains to cycle through effects rather than run them all together
- Added helix, double_helix, twirl, and circle particle animations
- Tweaked particle animation options for more flexibility
- Added particle animation system and the particle_animation effect to use it!
At the moment there are two effects: trace and ground_spiral, however many more will be added in the future!
Read the wiki page to learn more about how to use them: https://plugins.auxilor.io/effects/all-effects/particle_animation
- Added particle_line effect to draw a line of particles between you and the target location
- Fixed particle offsets / movement with spawn_particle effect
- Fixed send_title effect not translating placeholders
- (API, Maybe some effects too) Location will now automatically be attached as victim location, or player location (whichever is available, prioritizing victim) even if not specified from triggers
- Added placeholder_contains condition
- Added set_velocity effect
- Fixed any_of condition showing the wrong parameter name when provided with an invalid config
- Fixed riding_entity condition not using entity lookup strings and optimized the isMet function via CompileData
- Switched loading to use eco.yml
- Fixed within_radius_of condition not working with placeholder math
- Fixed potential loading issues with TMMobcoins due to case sensitivity