- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations
- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met
- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)
- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Added the Illusioner, a new default boss to show off custom AI!
- Fixed not-in-worlds on totems
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter