feat: add toggledescriptions placeholder (Thanks v4r1n!!!)
feat: improve and update targets.yml
feat: update targets.yml
feat: add additional obtain placeholders
chore: bump libreforge to 2026.31
Libreforge Changelog:
feat: add use_source to all damage effects
fix: cancel_event and click_block with ranged items
chore: bump eco to 2026.31
EcoHub: Bump version to 2026.31.
Update requires Eco version 2026.30
feat: improve discoverable lang.yml entries
feat: add drag-and-drop enchanted book application
chore: bump libreforge to 2026.30
Libreforge Changelog:
Update requires Eco version 2026.30
feat: public drop pipeline
docs: add missing particle animations
EcoHub: Bump version to 2026.30.
docs: replace old links with EcoHub links
feat: add hide-from-enchantgui option to enchants (Thanks Exanthiax!!!)
feat: use EcoCache (Thanks CallumJohnson!!!)
feat: migrate anvil handlers to eco (Thanks Exanthiax!!!)
chore: bump libreforge to 2026.29
Libreforge Changelog:
docs: reorganise sidebar positions
docs: replace old links with EcoHub links
docs: replace old links with EcoHub links
feat: Wiki Examples (Thanks CallumJohnson!!!)
fix: evoker fangs in damage triggers (Thanks Exanthiax!!!)
feat: use EcoCache (Thanks CallumJohnson!!!)
fix: play_sound custom sounds framework (Thanks WillFP!!!)
EcoHub: Bump version to 2026.29.
docs: add wiki documentation (Thanks Exanthiax!!!)
fix: Admonition format (Thanks CallumJohnson!!!)
feat: Eco in Gradle Properties (Thanks CallumJohnson!!!)
libreforge-updater
docs: improve plugin docs
docs: improve plugin docs
feat: add apply_random_enchant effect (Thanks Exanthiax!!!)
libreforge-updater
feat: update version numbering
feat: Dev Snapshots (Thanks CallumJohnson!!!)
wiki v2 docs (Thanks Exanthiax!!!)
update eco, libreforge, to 2026.24
feat: add per-type discoverable toggles to enchant configs (Thanks Exanthiax!!!)
feat: 26.2 support (Thanks Exanthiax!!!)
feat: improve pages (Thanks Exanthiax!!!)
feat: add anvil.vanilla-costs config option (Thanks TheGaBr0!!!)
fix: Revert Dev Builds (Thanks CallumJohnson!!!)
feat: EcoHub Updater (Thanks CallumJohnson!!!)
feat: ensure generatePomFileForShadowPublication runs after clean task
libreforge-updater
chore: bump libreforge to 2026.27
Libreforge Changelog:
fix: expressions in chain args (Thanks Exanthiax!!!)
feat: has_inventory_space condition (Thanks Exanthiax!!!)
feat: keep_item now respects slots and disconnects (Thanks Exanthiax!!!)
EcoHub: Bump version to 2026.27.
- Improved pages & navigation
- Added %page% and %max_page% placeholders.
- Added toggleable discovery types to configs.
- Standardised Versioning
- Added 26.2 support
- Improved docs framework
- Bumped base version to 1.21.8
- Added `silk_touch` effect
- Added `keep_item` effect
- Added `item_magnet` effect
- Fixed exception error with RessurectEvent
- Improved custom block support in `telekinesis` effect
- Improved custom block support in `cancel_drops` effect
- Improved custom block support in `multiply_drops` effect
- Improved `homing` effect (Thanks Auxilor!!!)
- Improved `play_sound` effect (Thanks Auxilor!!!)
- Added `projectile_trail` particle animation (Thanks Auxilor!!!)
- Added `wing_tips` particle animation (Thanks Auxilor!!!)
- Added `apply_random_enchant` effect
- Removed unnecessary take_damage warnings.
- Added `move_item` trigger. (Thanks Callum!!!)
- Added `spawn_falling_block`, `set_nearby_blocks`, `set_player_weather`, `set_player_time` effects (Thanks Callum!!!)
- Added `near_block` condition (Thanks Callum!!!)
- Added `start_swimming` trigger. (Thanks Callum!!!)
- Added owner arg to entity spawning effects. (Thanks Callum!!!)
- Fixed melee and bow attack triggers not being marked as Monitor. (Thanks Callum!!!)
- Added eco version to Gradle Properties (Thanks Callum!!!)
- Custom commands now support multi-word aliases
- Added `block_xp_drop` trigger
- Added `entity_xp_drop` trigger
- Added `cancel_drops` effect
- Added `mine_shape` effect
- Added `remove_random_enchant` effect
- Fixed nested chains not inheriting dispatcher
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect
- `/enchantinfo` command now supports specific levels
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved `set_victim_velocity` effect
- Improved `set_velocity` effect
- Improved `pull_in` effect
- Improved `knock_away` effect
- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
- Improved /enchantinfo tabl completion
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit