Dungeons

MC Plugin Dungeons v3.4.1
All-in-one dungeon creator. Create unlimited, timed dungeon experiences with your own builds

[+] New /dungeons forcejoin command, bypass the queue menu and join a player's party into any dungeon (seamless, expedition, instanced)
[+] New %dungeons_partyvisibility% placeholder, show party visibility in your menus
[+] Fixed players being able to take items out of the default dungeon menu on shift-click and menu close
[+] Fixed players being able to take items out of the party dungeon menu
[+] NEW AureliumSkills Integration - require players to have a minimum total level to enter the dungeon
[+] NEW ProSkillsAPI Integration - require players to have a minimum main class level to enter the dungeon
[+] Fixed errors being thrown for delayed world loading on player join
[+] Fixed players being able to use the same dungeon and exceed the maximum player amount if they click the join button at the same time
[+] Fixed native Minecraft teams being affected when dungeon ends
[+] Fixed errors being thrown when time is not found for a player who previously participated in the dungeon
[+] Fixed LevelledMobs integration
[+] Fixed Keep Inventory not preserving the player's experience
[+] Fixed bug with OP player spectating an instanced dungeon
[+] Fixed custom menu not opening when player invites another player
[+] Significant performance improvements to damage events
[+] Loot table item chances becoming "null" fixed
[+] Loot table items changing quantities fixed
[+] Loot tables becoming corrupted over time fixed
[+] Backpacks now cannot be duplicated in very specific edge situations
[+] Dying while the end dungeon countdown is ongoing is now handled properly
[+] Spawner managers are handled properly when dungeons are abruptly ended
[+] NEW "One Member Requirement" setting per dungeon, allow full parties of players to join a dungeon when at least one player has the necessary keys/permissions
[+] Custom menu preparation, will be released next update
[+] Major procedural generation updates (Procedural plugin required)
  • NEW configuration menu
  • NEW Rotation setting
  • NEW Recipe setting
  • New Recipe Attempts setting
  • Permission field added to Procedural Dungeons Tile Structures
  • Single-activation field added to Procedural Dungeon Spawner Tile Structure
[+] dungeons.moderator will allow players to spectate active expedition dungeons without being kicked out
[+] Fixed %dungeons_dungeonstate:<dungeonId>% placeholder for players not participating in dungeons
[+] Fixed dungeon join menu not refreshing when players join the party or queue of the dungeon
[+] All players in the dungeon queue will now appear in the dungeon join menu
[+] New dungeon instances not updating the region when the dungeon region's terrain is modified have been fixed
[+] /dungeons update will now successfully reload the region to be loaded during instancing
[+] Added new party invite chat option in the settings.yml, party invites will be sent in chat rather than a menu opening with this configuration. Message can be configured in the messages.yml
[+] New %dungeons_dungeonstate:<dungeonID>% placeholder added to get the state of the dungeon (In Progress, On Cooldown, Available). Messages can be configured in the messages.yml
[+] Added new MMOCore level requirement to enter a dungeon. Configure using the redstone dust button in the dungeon edit menu
[+] Added new dungeon take key toggle in the dungeon key configuration button, specify if the key should be taken from the player on entrance
[+] Fixed Citizens disappearing on dungeon start
[+] Fixed dungeon leave menu issues for active dungeon players when players queue for non-instanced dungeons
[+] Fixed dungeon join command for non-instanced dungeons
[+] Added MythicMob level configuration in Entity menu, optionally specify a level for the MythicMob on spawn
[+] Added End Settings including end title, end subtitle, and end countdown for each dungeon
[+] Added /dungeons reload command to pull data from files manually into the game while the server is running
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