- [+] /d2i command now accepts on and off as arguments
- Giving no arguments toggles the settings, just like before
- Can also be used for /d2i autosmelt and /d2i autocondense
- [+] Added 1.20.2 support
- Please note that ACF might print a warning on first user join. This won't cause problems. You'll have to wait until ACF gets updated.
- [+] Added "run-commands.yml" file
- Lets you run commands on certain events, currently only supports "inventory-full"
- [!] Changed default "default-detection-radius" to 1. This should fix drops from auto-farms (like cactus farms) being picked up randomly. If you're updating and experience this issue, set "default-detection-radius" to 1 in your config.yml
- [!] Fixed warning about async tasks
- [!] Fixed plugin not enabling when other plugins add crafting recipes using a "null" MaterialChoice (again)
- [+] Added 1.19.4 support
- [!] Fixed plugin not enabling when other plugins add crafting recipes using a "null" MaterialChoice
- [+] Added Auto-smelt
- Works like auto-condense, but for smelting. Supports all cooking recipes, both builtin and added through plugins
- Granting experience for auto-smelting is toggleable
- Players can toggle it on/off using /d2i autosmelt
- The setting "force-auto-smelt" in config.yml is a global option, it works like this:
- Players will always need the permission "drop2inventory.autosmelt" to use auto-smelt
- If the global option is set to true, players will have auto-smelt enabled and cannot disable it
- If the global option is set to false, players will have auto-smelt disabled by default and can toggle it themselves using /d2i autosmelt
- [+] Improved Auto-condense
- Players can toggle it on/off using /d2i autocondense
- The current setting "auto-condense" in config.yml was renamed to "force-autosmelt" and is now a global option, it works like this:
- Players will always need the permission "drop2inventory.autocondense" to use auto-condense
- If the global option is set to true, players will have auto-condense enabled and cannot disable it
- If the global option is set to false, players will have auto-condense disabled by default and can toggle it themselves using /d2i autosmelt
- Blocks to be condensed can now be configured using condense.yml. By default it includes all "revertible" vanilla recipes, e.g. iron_ingot -> iron_block, but not quartz -> quartz_block
- [+] Auto-smelt and Auto-condense work fine together. For example if you mine a gold_ore, it will be smelted into a gold_ingot, and then condensed into a gold_block in case you already had 8 gold_ingots in your inventory
- [+] Add "enabled by default" for both autosmelt and autocondense
- [+] "inventory-full" message can now be shown as title or actionbar
- [!] Fixed some plugins not being able to prohibit auto-pickup
- [!] Fixed "coins" items from "Coins" plugin being picked up
Note: The "disabled-materials" list will be added in the next release.