✦ DeluxeCombat ✦ | Ultimate powerful combat resource for every server

MC Plugin ✦ DeluxeCombat ✦ | Ultimate powerful combat resource for every server 1.60.4
Enhance your server today with an awesome combat system!

Border Interact Punishments and A LOT more!
Changelogs:
  • Added: Added curse/placeholder filter for weapon names. Admins will get an notification if a player uses any blocked curses on their weapons. The death message / the kill recap will remove the curse.
  • Added: Border Interact Punishments. You can now punish your players when they interact too often with the region border. You can apply punishments such as damage, slowness, blindness, combat tag reset, teleport to the attacker or a warning message. This will further prevent players from trying to escape fights.
  • Added: Keep-Streak after logout option.
  • Added: Hex-Color support for the actionbar combat timer.
  • Added: Players now will get combat tagged if a end crystal explodes due to a player interacting with it (via hand, arrow, snowball etc.)
  • Added: Option to choose the collision rule for the pvp enabled / disabled scoreboard groups.
  • Added: Support for ExecutableItems. This prevents items with the keepItemOnDeath flag being dropped on death / combatlog. @Ssomar
  • Fixed: Issue that re-tagged players after death if keepInventory was enabled and the player that died had an armorset with the thorns enchantment.
  • Fixed: Ranks not being properly displayed in the tablist / on ranking signs / in placeholders.
  • Fixed: Weapon name duplication bug in the recap inventory.
  • Fixed: Bug that allowed players to open chests during combat even if the block was added to the "disable block interact during combat" list.
  • Fixed: Issue that prevented ranks being display for offline players while using /pvpstats. This allowed players to check if a vanished player was online or not.
  • Fixed: Compatibility with GSit.
  • Fixed: %killer% not being replaced in death messages.
  • Fixed: NPE caused by the streak_before_death variable.
  • Changed: End-Crystal no longer damage players that have their pvp disabled.
  • Changed: The Point-Ranking-System has been renamed to "Ranking System"
  • Changed: You can no longer destroy armorstands / item frames during combat (if those entities have been added to the disable entity interact list). The disable item / block interact modules have been recoded and moved / removed to the combat extras menu.
UPDATE v1.40.3

Progressbar Customization, 1.19 Support, Bug fixes & more!
Changelogs:
  • Added: Support for minecraft version 1.19!
  • Added: A bunch of options to customize the progressbar! You can now change the color of the time left / passed. On top of that you can change the progressbar icon.
  • Changed: Reverted the database changes from the last update and optimized the overall SQL performance.
  • Fixed: Bug that let players spam totems during combat.
  • Added: deluxecombat.bypass.glowing permission.
  • Fixed: Bug that allowed players to run blocked commands with spaces in front of the command (/ fly instead of /fly).
  • Fixed: Removed player.saveData(); to improve performance.
  • Changed: Sweeping attacks wont deal damage now. (If disabled)
  • Fixed: NPE issue with rewards.
  • Fixed: Issues with the killer being null (in case the killer left the server and the victim dies afterwards)
  • Fixed: Issue with AdvancedEnchantment's HolyWhiteScrolls not being removed correctly after combatlog.
  • Changed: DeluxeCombat doesn't twice for un-droppable items anymore.
  • Changed: Updated GSit API.
If you like todays update, how about a little review <3
UPDATE v1.40.2

BETA VERSION

This version contains some ground breaking changes which should be tested first on a testing enviroment. Please wait and test until you install this update on your production server!!!
Reworked Database System, Bug fixes and more reworks!
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UPDATE v1.40.1

Super/PremiumVanish support, Towny support update, Bug fixes
Changelogs:
  • Added: Support for Super and PremiumVanish. The options for VanishNoPacket have been renamed and moved to the "Other plugins" folder in the Supported Plugins menu.​
  • Changed: The Towny plot barriers now work in both directions. If the wilderness has pvp disabled, you cannot enter it as long as you are in combat in a pvp plot.​
  • Changed: The chinese language file has been updated. Thank you sunX for your help!​
  • Changed: The german language file has been updated.​
  • Fixed: The "Entered town!" message has been removed.​
  • Fixed: You can no longer run commands directly if you join the game (before your stats have been loaded, to prevent a glitch with the ghost players)​
  • Fixed: The hit delay module has been readded to the plugin. Please check your settings before you wonder, why theres an hit delay!​
If you like todays update, I would be happy about a little review <3
UPDATE v1.40.1

Super/PremiumVanish support, Towny support update, Bug fixes
Changelogs:
  • Added: Support for Super and PremiumVanish. The options for VanishNoPacket have been renamed and moved to the "Other plugins" folder in the Supported Plugins menu.​
  • Changed: The Towny plot barriers now work in both directions. If the wilderness has pvp disabled, you cannot enter it as long as you are in combat in a pvp plot.​
  • Changed: The chinese language file has been updated. Thank you sunX for your help!​
  • Changed: The german language file has been updated.​
  • Fixed: The "Entered town!" message has been removed.​
  • Fixed: You can no longer run commands directly if you join the game (before your stats have been loaded, to prevent a glitch with the ghost players)​
  • Fixed: The hit delay module has been readded to the plugin. Please check your settings before you wonder, why theres an hit delay!​
If you like todays update, I would be happy about a little review <3
UPDATE v1.30.9

Tons of bug fixes and new features!
Changelogs:
  • Added: A fully fledged weapon damage editor. This ingame editor allows you to customize the base damage value of every weapon. With a simple click, you can revert the damage of every weapon to the 1.8 default values!
  • Added: Old Health Regeneration! You can now customize the player health regeneration.
  • Added: Old Sharpness Damage Multiplier!
  • Added: Combat Tagger Reset on Move option! If enabled, the players need to stand still in order to exit a fight!
  • Added: You can now rename the dropped player head in the language file.
  • Added: Button in the language menu to reload / update the language file.
  • Added: Option to force toggle pvp in towny pvp plots.
  • Added: Option to make combatlog npcs immune against damage for a certain amount of time.
  • Added: Option for an IP Address check to prevent kill farming with alt accounts.
  • Added: Permission to bypass the combat tagger
  • Added: Support for RandomEvents. Thank you for your help @adri1711 !
  • Added: Option to push the attacker in the direction of the victim on tag. This will prevent players from camping on the edge of the combat barriers.
  • Fixed: The "You cant use this command during combat" message from being printed twice.
  • Fixed: Bug, which did not save certain items on combatlog (such as items with an soulbound enchantment)
  • Fixed: Trident Lightnings will no longer damage players that have an active protection.
  • Fixed: You will no longer get combatlog punished if you quit the server immediately after you've died.
  • Fixed: Colored Blocks (such as stained glass) not working as a border material in minecraft versions older than 1.13
  • Added: Message that warns you that the random death location offsets are too low / too high.
  • Fixed: Removed an unnecessar mysql class loading clausel.
  • Fixed: Removed an typo from one totem of undying blocking mode.
If you like todays update, I would be happy about a little review <3
UPDATE v1.30.7

MERRY CHRISTMAS!


MMOItems support, New features & Bug fixes! (+ WorldGuard Hotfix)
Changelogs:
  • Added: Support for MMOItems! (@TeamRequiem) Items with the death no drop ability now wont longer get dropped in combat / combatlog / death. Thank you for report @kedavlar !​
  • Added: Ability to change the kill recap menu item.​
  • Changed: The GSit support has been updated to the newest version.​
  • Changed: The UltimateClans support has been updated to the newest version (v.4.0)​
  • Changed: The Hookmanager has been reworked. If a plugin compatibility breaks, DeluxeCombat will no longer disable itself.​
  • Added: Console Untag commands. You can now configure commands which will untag all players when they have been executed by the console (such as /kickall).​
  • Changed: You can no longer throw lingering potions when you have an active protection (Newbie protection or pvp disabled)​
  • Fixed: Custom apple potion effects not being applied.​
  • Fixed: Combatlog NPCs / Ghostplayers will no longer drop items if the owner is online.​
  • Fixed: Corpses not spawning below y=0 in 1.18.​
  • Fixed: The cooldown settings can now be set to 0 again.​
If you like todays update, I would be happy about a little review <3
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