- Added revamped disaster Tsunami
- Fixed memory leaks and issues with regeneration outside of loaded chunks
- Performance improvements
- Fixed the accuracy report for the regenerate commands
- Bug fixes
- Added support for PlotSquared, UltimateClans, and FactionsUUID
- Small bug fixes
- Removed hook for RealisticSeasons (Broken and abandoned API)
- Added support for FieldZone regions
- Fixed compatibility issues with versions under 1.21
- Added check for update option in the main config
- Small bug fixes
- Fixed compatibility issues with the latest MC version
- Fixed hook into CoreProtect, also added a toggle for it in the main config, which is disabled by default
This is a BETA release and may have major bugs; use at your own risk! Please report all bugs to the Discord.
Complete recode of the entire plugin; this is not the full update, as I have not completely recoded everything from the old version. As of now, the following disasters are included:
- Sinkholes
- Earthquakes
- Cave-Ins
- Tornados
- Water Geysers / Lava Geysers
- Supernovas
- Landslides / Avalanches
- Acid Storms
- Sand Storms
- Blizzards
- Extreme Winds
- Meteor showers
- Monsoons
- Soul Storms
- End Storms
- Purges
It is highly recommended to completely delete the DeadlyDisasters plugin folder in your server's plugins directory before running this version if you have used the old version before! This is because the way configs are handled is completely different, and they will interfere with each other.
Disaster achievements are disabled in this version. Do not worry, when the full release is ready, all prior player achievements will be automatically transferred if you do not delete the achievements.yml file in the plugins directory. If you are interested in saving the players' current achievements' progress, save this file elsewhere.
Changelog (Too many small changes, only major ones listed here):
- Weather disasters are now localized, meaning that they do not happen across the world but rather in isolated spots
- Every disaster is revamped
- Language file available to translate directly in the plugins directory
- Much more reliable regeneration system
- New commands and command structure (Use /disasters help <command>)
- All custom entities and most custom items have been moved to the new plugin UltimateContent to keep things separate
- A few custom items tailored specifically for DeadlyDisasters remain, but require the plugin UIFramework to access
- Incredible performance improvements (Especially if you are using paper)
- Worlds are now handled by individual configs. There is no longer a worlds.yml file
- Many requested small features
- Different disaster targeting method, can now use a global world timer instead of player individual timers to control when disasters happen
- Many more config features
- Very well-documented config files to help fully guide you through configuring the plugin exactly how you want it, starting in the main config.yml file!
This is just a small patch for 1.16 users and below to use the plugin. This is not the major upcoming update!
- Fixed other plugins breaking from damage events with DD
- Fixed version issue with 1.14
- Fixed problems with geysers starting
- Fixed issue with tunneller command name auto-fill