- Fixed relational placeholder
- Fixed compatibility with SystemChatPacket in recent server versions
- Added support for Paper API to send actionbar
- Use strict tag mode with %nameplates_actionbar%
- Improved bold text compatibility
- Improved chat channel system for bubbles
- Added support for relative placeholders (%rel_xxx%)
- Improved Migration system
- Condition check would be started instantly after the delay
- Added "geyser" condition
- Added HuskChat/CarbonChat channels support
- Prevent condition check from going into dead loop
Fixed 0 tick error since previous update
- Fixed legacy hex color (Spigot method "&x&r&r&g&g&b&b")
- Fixed the bug that players can see dead players' nametags when joining the server at the location which is near the death location (ArmorStand mode)
- Fixed a bug where movement packets not sent properly since 2.2.3.13
- Fixed bubbles and nameplates can be seen even if a player is invisible
- Fixed potential NPE if plugin can't get TAB's team from bungeecord side
- Fixed nameplates not shown above player's head if another player flies into view in a high speed
- Fixed nameplates not showing correctly if a player is both flying and sneaking
- Added support for the plugin to detect geyser players
- Use 1.5.1 velocitab api
- Fixed a potential memory leak
- Slightly reduced packets