Custom Enchantments 3 - RPG ✯ [1.16-1.20] [ALL IN ONE PUGIN]

MC Plugin Custom Enchantments 3 - RPG ✯ [1.16-1.20] [ALL IN ONE PUGIN] 1.1.0
Custom Enchants, RPG, Skill System, Spells, Quests, Loot System, Trade System and More!

[Support 1.20.4]
  • Added Version Support to v1.20.4 [No backwards compatibility]
  • CE3 v1.1.0 does not Support v1.19 and below, if you wish to use the plugin on those unsupported versions, try using CE3 v1.0.18
The Enchantment Implementation on Spigot v1.20.4_R1 has changed, moved the CustomEnchantment data to be stored on item's persistent data containers.
NOTE: This plugin was developed using the SpigotAPI, there might be issues if you'll use a different Server type.

[Changes]
  • Items with CustomEnchantments will no longer glow.
  • Disenchant SHOP no longer accepts Vanilla Enchantments.
[New Admin Command]
  • /ce ___itemdata___ - check the itemdata of the item currently in main hand for enchantments, for OP players only [dev command]
If there are any error messages shown in the console or a server crash caused by this plugin, feel free to DM me, I may not reply but I received your messages.
Bug Fix/Modifications
  • Fixed Shop Right Click Error [1.20]
  • Plugin Optimization, updated to support 1.20.

New Enchantment
  • Added Gooey Enchantment [Get a chance (3% * level) to launch the enemy 8 blocks above the ground]

New Admin Commands
  • /ce skills add [player] [amount] - increase a player level by amount
  • /ce skills reset [player] - resets a player level back to 0
If there are any issues with this update, you can dm me right ahead, I may not reply immediately but I will receive your message.
Minor Update [Feel free to dm me if there is any issues, I'll work on plugin issues for now]
  • Optimized Custom Boundary Checker. Versions 1.0.17b and below rely on boundary blocks caching which cost a lot of memory, this update no longer cache boundary blocks but instead calculate if LocA is inside LocB and LocC directly.
  • MobSpawning was set to 'false' when inside a protected boundary, allowed mob to spawn [Player|Villager|Animal Entity] (I might add an option to what specific mobs to spawn inside a protected boundary in the future)
  • Added permission warning on players adding shops [no permission if not listed in PluginData/Authorization.yml]
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