Crucible - Create Unbelievable Mythic Items! (MythicCrucible)

MC Plugin Crucible - Create Unbelievable Mythic Items! (MythicCrucible) v1.6.0 (+v2.0/3817)
Add-on that allows you to add skills to items, along with other special features and options!

Latest Stable: v1.6.0
Dev Builds: v2.0.0-SNAPSHOT/3817
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Latest Stable: v1.6.0
Dev Builds: v2.0.0-SNAPSHOT/3793
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Updated to the latest edition of MythicCrucible
1.6.0 / 2.0 Dev
- AriKeys stuff :D
- Fix plugin loading on 1.16
- Added `keepRotation` (defaults to true) for `SetFurnitureAt` mechanic. This option only works if `overwrite` is true.
- Added `Diagonalable` option to furniture, allowing it to rotate in 45-degree increments
- Fixed some bugs with crucible bags
- Fixed some bugs with new furniture api methods
- Fixed furniture timer skills not updating immediately on reload
- Fixed furniture timer skills breaking after being rotated
- Let FurnitureDirection condition work as a TargetCondition
- Fix Furniture targeter loading
- Updated to latest Mythic dev version
- Added ``@Furniture` targeter - a meta-targeter that targets furniture found at the inherited locations
- `isFurniture` and `furnitureState` conditions should now function properly as TargetConditions
- Allows to use `*_FENCE` to match any `OAK_FENCE` or `DARK_OAK_FENCE` etc, when specifying shaped or shapeless recipe ingredients in crucible items. For example: `YELLOW*` will match anything with the word 'yellow' in it
- Fixed skill casting errors after a player relogs
- Fixed furniture timer skills in spawn chunks not loading after restart
- Fixed furniture being upside down on 1.20 due to display entity rotation being flipped - will require furniture to be replaced (thanks Mojang)
- Added `doDrops` option to SetFurnitureAtMechanic
- Added `overwrite`/`force` option to `setFurnitureAt` mechanic
- Added `setFurnitureAt{furniture=} @SomeLocation`
- Added `isFurniture{}` condition
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  • Fixed another NPE in profile
  • Fixed NPE in profile armor parsing when player first joins
  • Added `furnitureDirection{dir=?}` condition, accepts blockface values such as NORTH, NORTH_EAST, EAST, etc
  • Updated to use new Mythic player profile system for more consistency & shared systems
  • Fixed incompatibility with certain data packs when using display furniture
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Added Furniture. See manual for details
  • Fixed keepondeath option?
  • Make the CrucibleItem (and by proxy MythicItem) available through a getter.
  • Fixed `Options.Placeable`
  • Fix NPE in furniture loading on latest MM
  • changed ~onPressF:OFFHAND/HAND to ~onPressF_OFFHAND/HAND
Added `Options.Placeable` for vanilla items, defaults to false.
Fixed children amount not updating correctly
Provided both versions of the plugin:
  • Official 1.4.0 Version
  • Dev 1.5.0 Build 3651
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