ComplexTurrets | Defend Yourself using Turrets! [1.8-26.1]

MC Plugin ComplexTurrets | Defend Yourself using Turrets! [1.8-26.1] 3.25.2
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

-Added TurretRemoveEvent event to the API.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added compatibility with 1.21.8.
-Modified config file code and access.
-Removed CMI Holograms compatibility. Currently I don't have any means of testing for changes or bugs, and plugin API is not working properly.

Some changes were made on the file management system on the plugin, so I recommend you make a backup of your plugin files.
-Added compatibility with 1.21.6 and 1.21.7
-Added place_turret_whitelisted_worldguard_regions option in the config.yml file to allow placing turrets in WG regions.
-Added item_model property to turret items.
-Fixed issue on spigot servers when creating turrets with player heads.
-Fixed important bug when interacting with ammunition inventory on 1.20.4-

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Fixed bug that was removing stairs when placing a turret.
-Added compatibility with 1.21.5
-Added hologram compatibility with FancyHolograms (https://modrinth.com/plugin/fancyholograms)
-Fixed issue with turret textured head items not stacking on the player inventory.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Fixed important console error when throwing projectiles at turrets on 1.21.4
-Fixed issue with turrets when players change their names.
-Added CUSTOM TARGET VALIDATIONS to the API. You can now create your own ComplexTurrets target validations by implementing the plugin API. These custom validations allows you to validate for certain conditions before the turret shoots an entity. More info on the wiki.
-Fixed important console error on 1.20.4 versions when checking for player armor.
-Fixed important issue reducing the durability of player armors on turret shoot.

Remember to check the WIKI!
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