ComplexTurrets | Defend Yourself using Turrets! [1.8-26.1]

MC Plugin ComplexTurrets | Defend Yourself using Turrets! [1.8-26.1] 3.25.2
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

-Added pull action type to turret upgrades.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added compatibility with 26.1
-Fixed issue obtaining turret limit permission when the user group inherits other groups.
-Fixed issue that was allowing to place ammo items on the ground (if blocks).
-Added compatibility with 1.21.11
-Fixed error when creating skull items.
-Fixed bug with the place_turrets_only_on_own_region option when using FactionsUUID.
-Added console_command action property to turret upgrades. With this action you can now execute console commands when an entity is hit.
-Added MiniMessage support. You can now use MiniMessage format for every text/message in the plugin by enabling the option in the config.
-Fixed bug loading data before world loading when using MyWorlds as world manager plugin.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added compatibility with 1.21.9 and 1.21.10.
-Added /ct remove <all/world> command to remove all turrets or in certain world.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added: Now you can use resource pack sound names in the turret's shoot_effect sound option.
-Fixed: A console error was appearing when stopping the server in some cases regarding the global turret check.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
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