ADDED:
- Auto Food Usage feature. Now pets can auto use food from their inventories if this feature is enabled.
- Pet config options for spawn & despawn particle effects.
- Button type 'SILENT' for Pet Menu that toggles ambient pet sounds.
IMPROVED:
- Ride, Equipment and Inventory buttons will be hidden in Pet Menu if pet don't have such features.
- Pets are spawning now in a front of players instead of right in them.
You must update NexEngine to install this update.
FIXED:
- A bug, where summoned pets not saved properly on server shutdown.
A bug, where pets loses their AI when travelled between worlds.
ADDED:
- An option to toggle vanilla equipment population for freshly catched pets.
- An option to set a list of worlds, where pets can not be released.
- Dedicated permissions for: 'addpoints', 'resetprogress' commands.
- Message when pet lose XP on death.
- Internal placeholders: '%pet_owner_name%' and '%pet_food%'.
FIXED:
- A bug, where pet can be additionally exhausted for "idling" while in combat.
- A bug, where Regeneration Speed attribute works incorrect in most cases.
- Default equipment population worked only for skeletons before.
- Improved pet leveling logic, prevented some possible glitches.
- Reset progress command does nothing.
- Pet equipment can be damaged now.
- Pet data not auto-saved when changes made by commands.
- Code clean up.
[Added] Permission to bypass 'Release.Allowed' option.
[Added] Config option to toggle entity spawn on release.
[Added] Config option to set egg cost modifier for pet tiers.
[Added] Config option to set egg cost for pet configs.
[Improved] Updated default Release & Revive GUI layouts.
[Fixed] Warden is functional now!
[Fixed] Egg Shop is fully functional now!
[Fixed] A bug, where name checks on rename were inaccurate sometimes.
[Fixed] A bug, where items can be duplicated using pet equipment.
[Fixed] Entity spawned on pet release will inheritance pet visuals now.
[Added] Support for Attack Speed attribute.
[Improved] Better default layout for Pet GUI.
[Changed] Pet Equipment menu have been removed and replaced with a simplier equipment system, where you can right-click your pet with item in hand to equip it.
[Fixed] A bug, where players can equip pets with random items.
[Removed] Dropped support for 1.17.1 (NexEngine does not work well on that version anyway).
[Improved] Pet Aspects Menu got better behavior & layout.
[Fixed] Added missing localization for Pet Attributes.
[Fixed] A bug, where pet can become invisible after teleport.
[Fixed] A bug, where Blaze can not follow owner.
[Fixed] A bug, where Blaze disappear when trying to attack.
[Fixed] A bug, where player data can be loaded on player quit causing console error.
[Fixed] Piglins and Zoglins sound spam.
[Fixed] A bug, where pet placeholders not being updated.
Please update to the latest NexEngine v2.2.11 (DOWNLOAD)
WARNING: Some messages with custom options (type, prefix, sound) or JSON components may become "broken" due to using the updated Engine format / parser. Please, correct your messages using this page.
[Fixed] A bug, where Evoker can damage their owner with fangs.
[Added] Support for 1.20.1.
[Added] Config option to toggle pet's inventory drop on death.
[Added] Config option to toggle pet's equipment drop on death.
[Added] Config option to pet's tier configs for inventory/equipment drop chance on death.
[Added] Config option to toggle allow of pet release by players.
[Fixed] A bug, where non-skeleton pets with bows/crossbows don't use arrows from their inventory.
[Fixed] A bug, where mobs drop lead after being catched.
[Added] Tier Collection Menu. A menu where you select a tier to browse your pet collection for.
[Added] Config option to allow usage of Name Tags to rename pets.
[Added] Config option to require name tag item when renaming pet from pet menu.
[Added] Config option to require player sneak to open pet menu.
[Changed] '/pet rename' is admin command now.
[Improved] Updated & Improver pet collection menu. Now more accurate description and click actions.
[Improved] Pet Renaming from Pet Menu now accept direct name input in chat without command usage.
[Fixed] A bug, where pet auto-revive time works incorrect.
[Fixed] A bug, where pet auto-revive time does not work for negative values (no auto-revive).
[Added] Config option to toggle Pets Leveling System.
[Added] Config option to toggle pet level downgrade.
[Added] Config option to toggle damage replacer for pet's projectiles from Attack Damage attribute.
[Added] Config option to set how much XP will be lost on pet death.
[Added] Config option to prevent pets from gain/loss XP in certain worlds.
[Fixed] A bug, where Wither tries to kill everything even when unprovoked. Also fixed default movement and flying speed to 0.6.
[Fixed] A bug, where players can damage their pets with projectiles.
[Fixed] A bug, where players can damage other player's pets when PvP in the plugin was disabled.
[Fixed] A bug, where pets may refuse to combust from blocks or other entities.
[Fixed] A bug, where pet's health bar not updated on health regeneration.
[Fixed] A bug, where pet may disappear, but refuse to despawn properly, allowing you to see healthbar and access the pet menu.
[Fixed] A bug, where attacked pet does not got exhausted by the 'combat'.
[Fixed] A bug, where pet receives exp in 'HIT' mode for owner's attacks.
[Fixed] A bug, where pet tries to receive exp in combat even at max. exp and level values.
[Fixed] A bug, where pet exp gain chance does not work at all.
[Fixed] A bug, where pets become stuck if attack target was too far away from them.
[Fixed] A bug, where pets not teleported to their players when they're too far away from them.