- Fix for some of the placeholder parse requests not being processed when sent from PAPI itself with NULL player
- Fix for elytra boost by using exp not working as intended
- Fix for elytra speedometer indicating a boost action when it wasn't actually boosting you at the moment due to lack or meet requirements
- Fix for an issue relating to armor stand manipulations interfering with some 3rd party plugins
- Fix for placeholders not being parsed when those should have based on who and where those were used. This related to command usage with placeholders as variables inside of those, which needs to have some limitations for player usage while still allowing its usage in some cases
- Fix for colorlimits command indicating that player can't be found while he is simply offline and we can't perform permission check on offline player
- Fix for ifonline and ifoffline specialized commands variables not outputing feedback message when needed
- Fix for issue relating to schedulers with set specific month
- Small addition for homes gui to open homes editor with right click in addition to Q or middle mouse, primarily for bedrock users
- Removed option to use simple home gui, we will be using complex type one from now on only, as it provides more customization
- Fix for scheduler triggering multiple times if you had randomizer enabled
- Fix for resin icon not being shown correctly in trim command UI
- Fix for night speed up triggering when entering bed with monsters nearby
- Fix for msg and some other commands not recognizing fully vanished players when 3rd party plugin is used
- Update for 26.2 support, CMILib update will be needed for this to take full effect
- Fix for holograms potentially visually duplicating while performing reload command
- New placeholder as %cmi_user_inpve% which simply indicates if player is in combat mode
- Fix for gm command not working on newer servers when player is offline
- Fix for search command not being consistent when looking up for player states, like flight availability, if player was offline
- Fix for an error relating to player skin checks on paper 1.21.5+ servers in some cases
- Fix for cooldowns on home command not performing as expected when not using specific home name
- Fix for eventcommands and advancement handling where replaced value was advancements name instead of path
- Added new variable for event commands and advancement part as [value2] which more specifically returns advancement name
- Fix for an error message when running on older servers, relating to alpha color code channel
- Changed hologram default from "Fixed" to "Centered" which will make holograms more easily visible when creating new ones or using 3rd party plugins which didn't adjust holograms settings causing them to face default direction and would not have been visible from behind
- Added new permission node as cmi.viewdistance.[amount] to define players view distance. This only works on 1.20.6+ Paper type servers. Additionally new module was added which is responsible for listening to players join and world change events, so you can disable permission checks relating to view distance if you are not using it.
- Added new sub command for viewdistance as "update" which will check players permission access to custom view distance and will apply it. Can be useful to avoid a need for player to relog for new distance permission node to take effect.
- Fix for an error in some cases when having DiscordSrv and trying to show death message
- Fix for player head dropping issue when you have immediate_respawn game rule enabled
- Fix for invsave command not performing as intended with clean database
- Some additional adjustments for scheduler handling. Rewrote underlying code in how target time is being determined, to be more accurate in picking correct time based on provide variables
- Change for scheduler command output to avoid showing timers and potential trigger times for the ones which are disabled
- Small fix for potential doubled hologram
- Fix for helmet items with curse binding being able to be removed if you have access to cmi.inventoryhat permission node
- Fix for an error with back command when trying to get back to world which is currently unloaded
- Improvement on customrecipe command to give a feedback message when you are trying to use more than one item for recipe, which is invalid and minecraft will only recognize single item per ingredient slot.
- Opened up aliaseditor command to console, not all actions are supported at the moment, but you can check existing ones and their base settings
- Additional fix for ongoing issue with schedulers and its timings being slightly incorrect in some setups
- Fix for scheduler wanting to double trigger if its the first one after plugin reload
- Scheduler now should be more accurate, as it should trigger at exact set second instead of occasional +-1
- Small change for scheduler command to indicate that scheduler will not be triggered anymore (shows -) instead of showing 0 sec until next trigger
- Added server total to baltop command when performed from console
- Fix for potentially issue with non repeating schedulers with delay adding unnecessary checks after those got performed
- Added extra feedback for scheduler command which now if you didn't provide any variables will print out schedulers in a list, indicating their name and how long until it gets performed. Hover over will give exact date when it should trigger
- Added extra variable for reload command as `scheduler` which will reload only scheduler file avoiding full plugin reload
- Fix for an issue with tpo command on Canvas servers
- Fix for an error when showing entity hp bar
- Fix for options command not triggering player data save when setting values directly via command and not GUI
- Some changes for damage control option, which now fully disabled by default to avoid any confusions. Additionally two particular damage types are no longer being controlled, CONTACT and HOT_FLOOR which were causing some issues due to how Minecraft handles those types of damage
- Fix for an error relating to vanished player and its playtime stopping mechanic on Canvas servers
- Added additional sound for warmup to be played every second while timer is going, this is separate from initialization sound, so adjust accordingly
- Fix for chatbubble alpha not having effect
- Added option to define chat bubble colors based on player permission access. This will allow different background colors, scales, transparency, line width and shadows for different players.
- Fix for command cooldown not applying in some cases
- Adjustment for scheduler handling
- Fix for /cmi particlepicker not showing particle example while editing those
- Some update for player combat hp bar indicating damage to another player, this updates underlying logic on how it gets processed and how its being shown. Primarily to better indicate players current/previous absorption levels, which now gets to be indicated with additional value. Keep in mind that this does reset locale line
- Fix for tgod being wonky due to how minecraft handles players with no damage ticks enabled, which were still allowing damage to pass over, but was more or less halving it each time until damage was fully negated.
- Fix for missing player playtime if you had newer server version and have PlayTimeFromStats set to false
- Fix for ic command not including new entity/block and requiring plugin reload to pick up new settings
- Fix for ic command removing entities which were not removed fully until plugin reload
- Now ic command entity list shows entity custom name if it has one, instead of its type name
- Added {DATE} as variable for kit items name or lore to replace it with current date and time. Format of it can be defined in config file
- Added sounds for command warmup and command cooldown triggers
- Some adjustments for command cooldown handling which could have caused extra messages appearing, informing about command on cooldown when it was already performed
- Fix for setmotd not working on 26.1+ servers
- Fix for an error on Folia type servers when getting players exp/level for message output
- Fix for homes locations not wanting to teleport you to a world which was recently recreated
- Added option to open inv for target player, for example "/cmi inv Zrips Zhax" will open Zrips inventory for Zhax player, keep in mind that inventory editing is dependent on the target players permission access and not on the one who initializes command. To perform this command you will need cmi.command.inv.others permission node. This now enables ability to open inventory from console
- Removed cmi.viewrange and cmi.viewrange.[amount] permission nodes as those no longer are in use
- Fix for "/give hand" command not working as expected
- Added option to limit give commands items enchants to the same limits as it does with /enchant command, same permissions will be used
- Fix for an error in some rare cases while editing kits in GUI
- Fix for specialized commands statement loosing recorded state if delay was used
- Fix for an error when serializing items on some of the server types
- Added option to provide multiple variables for ifingamemode ifinworld and ifinportal for specialized commands. For example ifinworld:LT_Craft|LT_Craft_nether! will check if player is in LT_Craft or in LT_Craft_Nether worlds
- Fix for inventory command not working on offline players on latest 26.1+ servers
- Fix for holograms potentially missing intractability on plugin reload
- Fix for holograms not being interactable if you were looking at one from back side during hologram reload
- Fix for holograms potentially breaking their interactions when player teleports between worlds
- Fix for some custom alias commands tab complete returning all tab completes instead of either showing empty one or extracting potential ones from matching command
- Added new variable to kit command to get/give kit without triggering use timer, for example "/kit Advanced -skipusage" will give you kit while not triggering cooldown timer. This does require you to have cmi.kit.bypass.usetime permission node
- Some adjustment for scheduler handling