- Fix for an issue with velocity server not processing CMIV plugin properly and causing it to misreport actual state of network. Don't forget to get new CMIV-1.0.2.0 or CMIB-1.0.4.0 version for this to take full effect. Due to internal changes in CMI and its handling, even if you are using Bungee network you might consider to update CMIB plugin for it to more properly process data as we will be moving towards more unified method in bungee type data processing in the future which will be mostly dependent on proxy server plugin
- Now potion effect status in /cmi inv command is dependent on player having cmi.command.inv.information permission node
- Fix for an issue where vanish would not have applied without relog
- Fix for an issue with Folia servers and holograms using old display method
- Fix for a bug with shulker boxes and Crafter (new 1.21 block) UI being completely broken on server side. At this point you might want to block this Crafter block until its properly fixed by Spigot/Paper team.
- Fix for painting scrolling not working on older servers
- Added option to specify from which servers you want to include player names into tab complete, this will allow you to exclude things like lobby or generally "hidden" networked servers
- Fix for twitching screen when you have damage control enabled on Paper type server and its a damage from a block which would continuously damage you, like magma block or lava while damage being more than 0 and lower than 1, yes, its that specific of an issue.
- Small change for command spy config section where now if tracked command list is empty then we will include all commands except blacklisted ones, this will make it not needed to give additional permission node and will allow simpler way to just include all commands for player to keep track without specifying most of them, or you can still do it if there is a need for it. Existing configs will not change, new ones will be created with empty list to include all commands by default to avoid confusion why some commands are not being tracked for non op players
- Fix for jail command not removing all feedback messages when using -s variable
- Optimizations for portal handling
- Improved performance when it comes to player data loading in some particular situations
- Added extra message to indicate how long it took to fetch all of the player data from database on server startup
- Fix for an issue when showing relating accounts to the user and their names not being separated properly
- Fix for an issue with Folia server and holograms
- Fix for an error message on teleportation on Folia servers
- Fix for error relating to paper branch builds for 1.21.4+ servers when checking offline player data who was located on different world than main one on logout
- Fix for air, flyspeed and walkspeed commands when trying to adjust values for players with numeric names
- Small fix relating to schedulers and some old java servers. Please update your Java version to v17 or something newer if possible to avoid issues like that, as those can be more common down the road.
- Added option to define shout message default color which can be different from general message color
- Fix for some holograms not appearing when you have bunch of those to be loaded in at once
- More minimization for hologram save file to avoid saving useless information
- Added new placeholder as %cmi_tps_[range]% to get non colored version of tps
- Added option to define different cooldowns for random teleportation based on world. If cooldown is set to 0 for that world then we will be using default one and it will be a global cooldown for all worlds without set one
- New placeholder as %cmi_user_rt_coodown_[worldName]% which will output players cooldown for that world, without providing world name (old placeholder) then cooldown of current players world will be shown
- Fix for custom alias wanting to default to exact match. This will reset exact setting for all alias making it to behave like they did before. If you had any alias created to behave in a way where it needs to be in exact format then you will need to reenable that mode for that alias.
- Fix for an error message in some instances while using holograms
- Fix for an issue when you add extra day to alert on player by clicking on [+] which removed alert reason
- Fix for %cmi_bungee_motd_[server]% not returning updated motd of target server
- Small fix relating to Folia server on plugin startup when trying to unload player data
- Small fix for issue with Folia servers while performing alias command
- Added new specialized command conditional check as contains:value1=>value2! which will check if value1 contains value2, for example contains:$1=>$! would mean that we are checking if first variable from your input contains $ in it. Alternatively you can look for specific words like contains:$1=>stone! and if player performs command where first variable is enderstone then it will detect it as valid option
- New variables for specialized command exactitem and hasexactitem which will check for exact items by provided criteria. This can be used to avoid picking items with custom names when you only want to check for clean items, so now you can pick coal itemstack while having another one with custom item name set. More control over which stack is getting picked.
- New variable for clear command as -exact to only clear specific items, in this case you can remove all clean coal item stacks while keeping ones which have custom name set
- Fix for an error relating to portal processing
- Item one liner received new variable which will help to set items max durability for commands like give. Example: /cmi give DiamondSword;maxdurability{99999} will give diamond sword with durability of 99999 this only applies to 1.21+ servers
- Item one liner received new variable which will help to set items durability for commands like give. Example: /cmi give DiamondSword;durability{420} will give diamond sword with durability of 420/1561. If maxdurability and durability variables are used, use them in a correct order where max comes before actual durability in case you will want to set durability higher than default one. Alternatively you can set current and max durability in one go with something like /cmi give DiamondSword;durability{420/9999}. This only starts working with CMILib latest version.
- Partial fix for some holograms not appearing when you have quite few to be loaded in at same time. More investigation is needed to flush out core cause of this, but now you should experience way less of the instances where some of the holograms not appear if you have bunch of those in one place, like spawn.
- Fix for small inconsistency between %cmi_user_balance_formated% and %cmi_baltop_money_[1-10]% returning
- Fix for floating icons on holograms not appearing when using old display method on newer servers
- Added option to have different afk auto kick out timers based on online player count, so you can for example lower kick out timers if your server is full while keeping longer timers if its at out of peak times.
- Fix for a bug relating to bossbar messages when defining time and providing custom update interval which could have multiplied timer
- Change/update for custom alias handling. Now there is option to set alias to be exact aka if you provide additional variables than it is present in alias itself then it will not be used. Additionally alias which ends with " _" will indicate that it should be used when base alias is used with an extra variable, what this means is that you can have different commands being triggered when you perform same alias with and without any additional variable.
For exampleIn this case performing "/kit" will heal player, while performing something like "/kit newbie" will perform "cmi kit newbie"Code:kit:[/LIST] Cmds: - cmi heal Exact: true kit _: Cmds: - cmi kit $1
- Fix for totem cooldown issue where inventory would not have been dropped in failed/canceled totem consumption
- Added support for multiple commands per scheduler command line, you can define different commands by separating each one with ;; this will allow you to have multiple commands being triggered when you randomize it instead of it being limited to only one command which was limiting its usability
- Fix for an issue with ban command on paper type servers
- Fix/update/improvement for hasitem! item! while using specialized commands which now instead of comparing NBT data will comparate name, lore and custom model data. This fixes some of the issues where items with extra data on them producing different NBT data while still being valid picks, for example looking for item by material only and having item with custom name would have produced invalid match, now providing less criteria in check itself will have more loose lookup for the item, so providing only material name will pick first item based on that material, providing custom name will look for the item based on material and its name ignoring anything else. Same thing goes with lore and custommodel data
- Fix for mobs still spawning around afk player if you (second player) got there in spectator mode
- Adjustment for bossbar command handling when creating until relog lasting bossbar messages
- Fix for an error while using sign elevators on Folia server
- Added option to disable teleport invulnerability in case player interacts, places or breaks blocks. Invulnerability should only apply if player isn't doing something active besides moving around to get out of dangerous situation
- Moved player and mob head drop settings from Combat.yml to CustomHeads.yl file to be more obvious and specifically for mob heads options to be on same file as their actual drop chance definitions
- Added option to scavenge items without valid recipes for those items if they have enchantments we could extract, so now you can do scavenge on chainmail with enchants. This feature is disabled by default.
- Added option to disable damage from the player who is currently afk, this will prevent players from using autoclickers when they are still being placed into afk mode but can still attack, well, no more. Enabled by default.
- Improvement for ban's speed on 1.21+ servers when you are banning player who never joined server
- Fix for recipe command when it comes to items using transmute crafting recipe, this is currently mainly for bundles
- Fix for an error message when trying to perform /cmi sound command on older server versions
- Fix for an error message in some cases when performing mirror command
- Fix for custom alias tab complete handling when you have custom alias with multiple keywords separate by spaces
- Fix for a bug relating to interactive commands and Citizens plugin losing its NPC records in some specific situations
- Update to support 1.21.4 servers, don't forget to update CMILib
- Extra protection for custom alias with additional variables defined with something like $1 to not accept placeholders
- Fix for small issue with specialized command checking if player has an item while checking for specific item by specific items NBT data, this was an issue with 1.21+ servers
- New placeholder as %cmi_iteminhand_maxdurability% which returns items max durability
- New placeholder as %cmi_iteminhand_custommodeldata% which returns items custom model data ID
- Fix for an error message with Folia servers relating to hp bossbar
- Fix for an issue where one time prewards would not have been available in some instances
- Adjustment for Alias.yml file saving to address potential issue where in some cases it would have reverted to previous state and not to new one
- Fix for rare error on hp bossbar usage
- Fix for an error message if you have gradient set for chat messages and message contains $ \ {} or similar things in it
- Fix for an error while showing portal effects in some instances
- Improved players free slot detection when using kits and you don't want to drop items on ground in case inventory is full. Now its properly takes into account items which should be placed at players armor slots. In this case if its possible then item will be placed into players base inventory, if this isn't possible then kit will not be given to avoid loosing of items which could happen if dropping items on the ground in case of full inventory is disabled.
- Fix for a possible issue with one time use kits being accessible for player more than once in some instances
- Separated IncludeVictim option in combat file where now we have separate options for PvP and PvE type combat
- Fix for an error message when trying to teleport to invalid world
- Fix for error message when running random teleportation on older versions