CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!

MC Plugin CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More! 9.8.7.7
For 1.7.10 - 1.21.x Over 300 must have commands/features for your server!

  • Fix for small bug when performing cmi heal all from console
  • Fix for error relating to player combat and splash potions and player NPC's
  • Fix for setmotd not taking full effect when using -s variable
  • Improved handling when it comes to combat modes for pve and pvp which should produce better results when there are other plugins modifying damage being dealt
  • Small fix where player would be put into afk mode while he is fishing and DisableOnFishing set to true
  • Fix for tppos feedback message always showing up in action bar
  • Fix for inv command while hovering over potion item including confusing text saying "No Effects"
  • Fix for warnings setup not reloading properly with /cmi reload command
  • Fix for issue relating to player warnings
  • Updated CMIV plugin, you can download latest version at https://zrips.net/cmiv/
Reworked spawnmob command, so while its code changed dramatically, old formats should still work, in most cases.

  • Added better support for colored leather armor for spawnmob command. Now you can use
    /spawnmob zombie:boots-leatherboots/125/205/25
    /spawnmob zombie:boots-leatherboots/pink
    /spawnmob zombie:boots-leatherboots/#66ff22

    combinations to colorize leather armor. First one defined in RGB from 0 to 255, second by custom color name and third option is to use HEX color codes.
  • Added new custom event as CMIPlayerOpenArmorStandEditorEvent which gets fired before opening armor stand editor which can be canceled in case you don't want for player to edit specific armor stands
  • Added support for saddle variable for spawnmob command to spawn in entity with equiped saddle if possible /spawnmob pig:saddle
  • Added support for llama with chest for spawnmob command
  • Added support for player heads when spawning mobs. Usage: /spawnmob zombie:helmet-head/Notch
  • Added support for all boat types for spawnmob command. Usage: /spawnmob boat:bamboo
  • Added support for secondary passenger for boats for spawnmob command. Usage: /spawnmob boat ps:sheep ps2:cow
  • Added new variable for spawnmob as notpersistent which will spawn mob which will be removed at server restart or chunk unload
  • Added new variable for spawnmob as nopickup which will define entity to not being able to pick up items
  • Added support for expiration timer for spawned in mobs. This is limited to max 20 minutes and defined in seconds. Usage /spawnmob zombie:ex-120
  • Added support for panda main and hidden genes, before it was taking one defined gene and setting for both values, now you can define different ones by using. Example panda:lazy-worried
  • Now providing target for the mobspawn command will face spawned monsters towards target
  • hp variable got moved inside mobs definition section
  • target variable got moved inside mobs definition section
  • Updated default locale line for spawnmob command, which only includes only basic example and clickable link to web page with allot better explanation what you can use and how to use it. This will not have effect on existing locale files, only for fresh installs. If you want to get updated one then you will need to remove explanation lines from spawnmob section in your locale file
More information relating to this entire command can be found here https://www.zrips.net/cmi/commands/spawnmob/
  • Small change for ctext feedback message when we can't determine one by provided name, now it should include ctext name to be more clear why it failed
  • Fix for issue with dyed leather armor with dynamic color set to health type on some modded servers
  • Added new placeholder as %cmi_user_holo_page_[hologramName]% which will return current page number of specified hologram
  • Fix for worth placeholders returning inconsistent results for items without value
  • Increased portal max range for particles from 64 to 128 block range. Go wild, just don't over do it.
  • Small fix when it comes to showing portal particles based on permission access which could have produced inconsistent results
  • Small fix for hologram gui showing option to enable new display method in unsupported servers
  • Fix for issue with interactable holograms
  • Increased possible interaction count for holograms from 5 in a second to 10
  • Fixed incorrect particle facing when you rotate fixed interactable hologram which used new display method
  • Fix for issue where hologram was missing first line if that one was set to empty one by using "_"
  • Fix for tablist not working in 1.20.2 servers
  • Fix for %cmi_user_glow_name% not returning plain color name
  • Added option to embed pagination buttons into hologram instead of creating separate holograms. This is mainly for new display method and can be enabled in Hologram editor. Some caveats: If text is not centered then it will not match text hovers as its based on the side of hologram you are looking at and not on exact text position as we can't really get exact location of that without introducing guestimation. Best results with fixed holograms which have centered text.
    [IMG]
  • Quick fix to address issue with hologram not being displayed pointing to the correct direction and without double sided effect
  • Fix/improvement for last change to he player getting by partial names, we will still prioritize exact player names, then nicknames and only check posible partial matches from online players
  • Fix for error message when you have interactable commands set on worlds which no longer exist
  • Fix for issue when moving hologram which pitch is not at 0 and its order set to downwards and it containing icons and its a new display method which got placed at incorrect location
  • Fix for missing line inside hologram when first line is set to icon
  • Now cmi rt should properly account for world border limits, no more teleportations outside it
  • Some internal changes when it comes to recognition of players by their names. This mainly effects older servers where player could have been picked by its partial name.

P.S. Known issue. In case you are using latest Spigot 1.20.2 builds you will experience issues due to server files no longer being obfuscated and recent update to support 1.20.2 servers got broken. Waiting for confirmation that its a feature and not a bug, if its a feature then will do another update to support new non obfuscated version.
  • Support for 1.20.2 servers
  • Reworked Toast message handling which should generally only effect 1.20.2+ servers as of this moment, older versions might be added later on. General functionally remains the same looking from outside, while internally we will be using more efficient way in displaying these messages to the players.
  • Fix for default locale for resetdbfields command
  • Fix for itemlore command not taking properly color limitations based on cmi.colors.itemlore.[color] permission node
  • Fix for rankup and randdown command still using rank config name and not display name for its feedback messages
  • Fix for -s not working for head command as it should
  • Fix for limited use items lore not being properly updated in some specific situations
  • Improved /cmi attachcommand chat editor mode to more properly process special variables like !limiteduse:5!. Still some visual inconveniences present, like not being able to see limited use line. Tho you can add new one which will override existing.
  • Quick fix to address issue relating to CText
  • Added option to disable infinite loop detection in case it causes issues for your use case
  • Fix for error message relating to advancements and event commands on older servers
  • Fix for issue with newest Mysql database versions
  • Fix/improved enchant command to avoid enchanting item with conflicting enchantments, for example you are not allowed to have Fortune and SilkTouch at same time
  • Fix for error when trying to check inventory of offline player who is located in no longer existing world
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