Cheng Yi - Chinese Warrior Girl

Unreal Characters Cheng Yi - Chinese Warrior Girl 1.0
3D model of a cute Chinese Warrior Girl.

Game Engine
Unreal 5.3
πŸ”₯ Cheng Yi

3D model of a cute Chinese Warrior Girl . She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or RPG game.

The spear is not included

🎬 VIDEO PREVIEW: πŸ”—https://www.youtube.com/watch?v=Bdm3O8aNxAs
Support me on Patreon and claim discounts: πŸ”— https://www.patreon.com/idafaber
Social Links: πŸ”— ArtStation | πŸ”— Instagram | πŸ”— YouTube | πŸ”— LinkedIn

πŸ‘‘ Key Features
🌟 Completely modular
🌟 Fully Rigged
🌟 Apple Blendshapes
🌟 Adjustable body parts
🌟 Easy Color Change
🌟 Two hairstyles

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πŸ“‹ Polycount | The Character does not have LOD system


Cheng Yi
🈯️ Faces 36104 ❎ Tris 65599 ✳️ Verts 35441




βš™οΈ Rig

This Character rig is based on
UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones πŸ”—here >

Character’s Rig has been tested with various animations, such as:
🌟 ALSv4
🌟 3rd person standard animations
🌟 Female Interactions Animations
🌟 Mocap Library
🌟 ARLS + Horse Animset
🌟 Succubus AnimSet
🌟 Valley of the Ancient
🌟 Close Combat: Swordsman
🌟 Lyra Starter Game




😑 Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast, butt, and nail size, and change hair length.




πŸ”₯ Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.

πŸ”° Please note that:
Body Texture is censored.
Clothes can be taken off completely, and full-body is included.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
The spear from the pictures is not included. It is used for demonstration purposes only.




⚑️ And more!

βš”οΈ Material ID Maps for

🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.

βš”οΈ 4K Textures
🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 8 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Armor
🌟 Textures are packed for better optimization

βš”οΈ Unreal Engine Project
🌟 Supported version: 4.19+
🌟 Epic Skeleton rig with additional bones
🌟 For facial animations use Morph Targets
🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
🌟 Material Instances with MatID map for color change are included
🌟 3rd person standard animations are included
🌟 Separated Meshes for Master Pose / Leader Component are included
🌟 Wind Simulation for Hair!
🌟 Blueprints are not included





β€’ β€’ β€’ πŸŽ“FAQ

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail πŸ“§ [email protected]. Expect an answer in 1-3 working days.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.

Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info πŸ”—here >

Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail πŸ“§ [email protected]. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.

Q: Can I request customization? Are you available for commissions?
A: Yes, send a letter to my e-mail πŸ“§ [email protected]

Thank you ~

Technical Details​

Features:
  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1

Vertex counts of characters:
Cheng Yi
🈯️ Faces 36104 ❎ Tris 65599 ✳️ Verts 35441




Number of Materials and Material Instances: 55
Number of Textures: 93
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/u/1/d/1KUUQwpx59jrW77kNOurAwkNuBVvLfIxXH72RMo4PE3c/edit
Frawg
Author Frawg
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1.0 Version
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