Boosters ⭕ EULA-Friendly Global Buffs ✅ Jobs/Skills/Sell Multipliers ✨ Create your own

MC Plugin Boosters ⭕ EULA-Friendly Global Buffs ✅ Jobs/Skills/Sell Multipliers ✨ Create your own 2026.29
Add server-wide boosters to generate revenue without pay-to-win.

- Added Folia support (Thanks Nico!) - REQUIRES ECO 7.4.0!

libreforge:
- Fixed MythicMobs damage triggers (Thanks Callum!)
- Fixed some mutators working incorrectly
- Fixed internal placeholder usage in effects
Fixed missing libreforge
Added /libreforge getitemdata to get exact NBT string for item-lookup
- Fixed potential memory leak with collide_entity trigger (Thanks Auxilor!)
- Fixed `traceback` max time (Thanks Auxilor!)
- Fixed entity whitelist issues when using multiple `homing` effects (Thanks Auxilor!)
- Fixed lrdcb export name always "export" (Thanks Auxilor!)
- Fixed various other backend methods (Thanks Auxilor!)
- Fixed `hunger_above_percent` and `hunger_below_percent` conditions to correctly evaluate hunger levels.
- Fixed potential dupe issue with `sell_item` effect.
- Fixed inconsistent placeholders in `send_title` effect.
- Fixed `spin_item` animation spawning incorrect number of items.
- Fixed `shoot_firework` and `firework` effects using incorrect color args.
- Fixed `%player%` placeholder not being replaced in `run_player_command` effect.
# Boosters 6.0.0 - REQUIRES ECO 7.0.0
## YOU MUST UPDATE ALL PLUGINS AND ECO OR THEY WILL NOT WORK!
## READ DISCORD ANNOUNCEMENTS FOR MORE INFO

- Fixed catch_fish trigger removing XP.
- Added `commands.yml` for adding effect based custom commands.
- Added `placeholders.yml` for custom placeholders, moving out of `config.yml`.
- `static_<time>` and `global_static_<time>` triggers now support placeholders.
- random effect chains, with `weight` args are now dynamic and support math.
- Added support for BetterModel plugin
- `shear` trigger introduced with block support and `shear_entity` has been removed/deprecated.
- AurelliumSkills (not AuraSkills) support has been dropped due to version incompatibility.
- `luck_multiplier` effect is removed.
- Deprecated `drop_item_for_player` effect is removed.
- Deprecated `drop_random_item_for_player` effect is removed.
- Deprecated `run_chain_inline` effect is removed.
- Removed other deprecated methods - please read commit log to see which ones, and update your code accordingly.

- Added `category` to booster, allowing a new booster queue system - boosters with the same category will be queued and applied automatically when the previous expires.
- Added `merge-id` to booster, allowing boosters with the same ID to be merged, extending the time.
- Added BossBars to boosters, with customizable text and color. New `/boosters bossbar` command to manage individual visibility.
- Added `custom-slots` to GUIs.
- Improved `/boosters cancel` command:
- `/boosters cancel` now runs expiry-effects.
- `/boosters cancel all [silent]` - cancels all boosters without expiry effects
- `/boosters cancel <all/booster/category> <category_id/booser_id> [silent]` - cancels boosters by category or ID, with optional silent mode.
- Removed old methods: activation/increment/expiry commands/messages - Please use effects now.
- Added `firework` effect
- Added `shoot_firework` effect
- Fixed booster not incrementing if run by console
- Expiry timer checks every second instead of tick
- Fixed console display name not showing correctly
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
- Deprecated activate/expiry/increment commands messages (Thanks Exanthiax!)
- Added activate/expiry/increment effects (Thanks Exanthiax!)
- Added %activator% placeholder for effects (Thanks Exanthiax!)
- Nexo & Oraxen blocks supported in telekinesis (Thanks Exanthiax!)
- Fixed fully_grown filter some triggers (Thanks Nico!)
- xp_multiplier works with telekinesis (Thanks Nico!)
- Fixed error with MythicMobs damage (Thanks OfTeN!)
- Fixed permanent potion effects remaining infinitely (Thanks Exanthiax!)
- Fixed duration on potion cloud effects (Thanks Ryzech!)
- Fixed on_ground & in_air conditions (Thanks 0x484!)
- Permanent Effects and Permanent Potions reapply after death (Thanks Exanthaix!)
- multiply_drops now supports catch_fish (Thanks Exanthiax!)
- Please also update eco to the latest version for:
- Added 1.21.11 support
- Updated PvPManager integration (Thanks Exanthiax!)
- Added ExcellentShop integration (Thanks Nico!)
- Improved Lands integration (Thanks Nico!)
- Added CraftEngine integration (Thanks Nico!)
- Added CoinsEngine integration (Thanks Nico!)
- Updated libsdisguises integration (Thanks Exanthiax!)
- Added Potion Builder and Firework Builder to Item Lookup (Thanks Exanthiax!)
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