I've taken over BeaconPlus 3 from Septogeddon and will continue maintaining it. Thanks for creating BeaconPlus 3!
- Add 1.21 - 26.3 support. Versions below 1.21 are no longer supported.
- Keep existing beacons when upgrading to 26.x.
- Fix beacon saving and preserve saved effect modes.
- Apply Vault and PlayerPoints upgrades only after payment succeeds.
- Stop Water Breathing from refreshing when a solid block obstructs the beam.
- Added SQLITE storage
- Fixed upgrade button item does not show player not being affected despite the global beacon effect condition result being false.
- Prevent unnecesary economy service withdrawal/deposit on free effect upgrades.
- No longer allows economy service to withdraw/deposit with negative value. (Negative value on withdrawal will deposit instead of withdrawing from player's balance).
- Added support for WorldGuard
- Added support for Towny
- Added support for Factions
- Added support for Lands
- Added support for PlotSquared
- Added support for CrashClaim
- Added support for HuskTowns
- Added support for HuskClaims
- Added support for BentoBox
- Added support for Residence
- Added support for NoBuildPlus
- Added "CAN_BUILD_ON_BEACON" condition where it checks if the player can build on the land the beacon is on
- Added "CAN_INTERACT_ON_BEACON" condition
- Added "CAN_USE_ON_BEACON" condition
- Added "CAN_BREAK_ON_BEACON" condition
- Added "CAN_BUILD_HERE" condition where it checks if the player can build on the land they are on
- Added "CAN_INTERACT_HERE" condition
- Added "CAN_USE_HERE" condition
- Added "CAN_BREAK_HERE" condition