SPAWN CREATOR
SCHEMATIC EDITOR
- New Tool: Operators now get a Spawn Creator menu for placing spawn markers straight from an in-game menu.
- Editor Mode: Placed markers show up as small name tags, so you can see and fix spawn points without editing files by hand.
- Marker Removal: Left-click a marker while editor mode is on to remove it.
LEADERBOARDS
- In-Game Editing: Lobby and arena schematics can now be opened in a void world, rebuilt and saved back to the FAWE folder.
- Save Warnings: Saving warns about missing spawn markers before the file is overwritten.
- Marker Placement: Boards are now positioned by markers placed in the world; the location entries in leaderboards.yml are gone, so every board needs its own marker.
- Several Holograms: One board can now be shown at multiple markers at the same time.
COLLECTIBLES
MENUS
- Purchase Fixes: Cosmetics marked as unpurchasable can no longer be bought in Dummy Skins, Finishers, Kill Counters, Kill Messages, Presence Messages and Item Skins.
- Item Skins: Browsing skin categories no longer shows the same categories on every page; further pages now work.
- Pagination: Previous Page and Next Page buttons added to Item Skins, Finishers, Dummy Skins, Kill Counters, Kill Messages, Presence Messages and Upgrades — items past the first page are reachable again.
OTHER
- Go Back Fix: Changing a page no longer turns Go Back into Close Menu.
- Filter Fix: The shop category and its filter no longer reset when you change a page.
- Empty Pages: Narrowing a filter no longer leaves you on an empty page with only a Previous Page button.
- Game List: Previous Page and Next Page buttons added to the game manager list; games past the first page can be opened again.
- Statistics Fix: Opening a player's statistics no longer keeps hitting storage in the background when their data cannot be loaded.
- Configuration: Menu configs now include the Previous Page and Next Page items — copy the updated files from the plugin, otherwise the buttons will not appear on existing setups.
AUGMENTS
OTHER
- Grappling Hook: New Silver augment that gives you a Fishing Rod; reeling the hook back in pulls you towards it.
- Roundabout: New Gold augment; your projectiles that hit return to where they were originally shot from.
- Minion Eggs: No longer spawn a minion when another augment has already used the same click.
BUG FIXES
- Fixed a bug that caused commands to not be executed at specific events.Fixed a bug where Finisher commands would not be executed.
- Fixed a bug where Game commands would not be executed.
GENERAL
BUG FIXES
- Minor optimizations to how strings are parsed across the plugin.
- Fixed a bug that caused a player's game data to not be removed after a game ended.
- Fixed a bug that caused several memory leaks across the plugin.
GAME MANAGER
- The default filtering option for instances is now "Instance" instead of "All".
- Added spawn status to both Lobby and Arena schematics so it’s easier to identify any problems.
- Updated the coloring for the Unchecked status.
- Settings now show both the config values and the current live values.
GAME
ROUNDS
- You can now create individual Round Progressions for games.
- Round Progressions can be created in the new file located at /gameplay/round-builder.yml.
- To set the progression for a game, use the Game Manager (/al gamemanager).
- Optimized the instance loading system, removing unnecessary load on the server.
- Health and Gold no longer carry over to the next round.
- Added the default fallback entry, which will be used when a round is not specified.
TEAM SELECTOR
BUG FIXES
- Added a config file for editing the visual aspects of the selector.
- This means you can now translate it, change the layout, and more.
- You can adjust it in: menu-team-selector.yml
- Fixed a bug where some menu items could be generated twice, causing unnecessary load on the server.