![[IMG] [IMG]](https://i.imgur.com/yfvc2gt.png)
✦ ━━━━━━━━━━━━━━━━━━━━━━━ ✦
ArenaLegends is a round-based PvP arena plugin.
Teams build their setup, face a new opponent every round,
and fight until one team remains.
✦ ━━━━━━━━━━━━━━━━━━━━━━━ ✦
Want to test the plugin before buying?
▶ Join the demo server: xericker.nekohosting.gg
✦ ━━━━━━━━━━━━━━━━━━━━━━━ ✦
- Run Solo or Teams matches.
- Each mode has its own settings, stats and rankings.
- Team size and team count are set per game.
- Run 1v1v1v1, 4v4v4v4 or any format you like.
- Bots can fill empty slots, so matches start even on a quiet server.
- Every round starts with a preparation phase.
- Players spend gold at the Shopkeeper on gear, utility and upgrades.
- Gold resets every game.
- It is earned from a per-round stipend, kills, assists and round wins.
- What players buy decides the next fight, adding strategy on top of pure PvP.
- Augments are the core of ArenaLegends.
- Each one changes how a build works, so no two matches play out the same.
- 125 unique Augments in three tiers: Silver, Gold, Prismatic.
- On roll rounds, players choose 1 of 3.
- Enable, disable, rename or re-tier any Augment in the config.
- Upgrade your build mid-match with Anvil Stats.
- 26 stats in three families: flat, percentage and high-risk "gambit".
- On anvil rounds, players get 3 random rolls and keep one.
- Choose between safe upgrades and riskier, stronger ones.
- Extra rolls can be bought with gold. Every value range is configurable.
- 40 Mythics are powerful rewards that can swing a round.
- Players roll 3 random Mythics and pick one.
- Rolled Mythics never repeat.
- Some grant extra Augment or Anvil rolls.
- A good Mythic at the right time can completely change a fight.
- The battlefield shrinks with the Ring of Fire.
- It starts 30 seconds into the fight.
- Players outside the safe zone take damage every second.
- No more dragging rounds, and late-game fights stay intense.
- Radius, timing, shrink speed and damage are all configurable.
- Special round events change the rules of a round.
- Players can't repeat one strategy every match.
- High-stakes rounds: winners restore team HP and get bonus rerolls.
- 18 Cameos can appear from round 4.
- Examples: the Warden (lights go out), Ender Dragon, Blacksmith, Wandering Trader.
- Every round is editable, and you can build your own round setups.
- Add a competitive mode with Ranked play.
- Rating is placement-based, simple and easy to explain to your players.
- Climb from Unranked through Silver, Gold, Diamond, Master and Grandmaster.
- Promotion and demotion announcements included.
- Solo and Teams are ranked separately.
- Keep players logging in with a seasonal Battle Pass.
- 45 tiers with a free and a premium reward track.
- 90 rewards, including Gems and cosmetics.
- Everything is plain YAML, so you can edit the rewards.
- Track player progress with detailed statistics.
- 44 tracked statistics: kills, wins, progression and more.
- Solo and Teams are tracked separately.
- Available through PlaceholderAPI for scoreboards, tab lists and chat.
- Show the top players in your lobby with Leaderboards.
- Display Rating, Wins, Kills and Takedowns.
- Separate rankings for Solo, Teams and Global.
- Players unlock permanent upgrades outside of matches.
- Paid for with Gems earned in-game.
- Increase core stats over time and keep progressing through Prestige.
- Gives your server real long-term progression.
- Players unlock collectibles: finishers, kill messages, kill counters and more.
- Around 90 unlockables ship out of the box.
- Add or edit your own in YAML.
- Add more unlocks with cosmetics.
- Custom effects, messages and other visual extras.
- Great for servers that want more grindable content.
- Customize how players join and leave the lobby with Presence Messages.
- 21 ship by default.
- They unlock through progression like other collectibles.
- Unlock target dummy skins (15 included) and other cosmetic extras.
- Purely cosmetic, so they never affect balance.
- Matches run in custom arenas built for fast PvP rounds.
- Build as many arenas and lobbies as you want.
- Assign them per game.
- Eliminated players, and those waiting for the next round, can spectate.
- Players can check live match information during the game.
- Shows team status, augments, upgrades and important round details.
- A built-in game preview explains the key mechanics.
- Covers Augments, Mythics, Anvil Stats and the Shopkeeper.
- New players learn faster, so you spend less time explaining.
- Two full soundtracks with about 50 tracks.
- Lobby, preparation, fight, win and loss music.
- Replace it with your own, or remove it entirely. No code needed.
- Audio is delivered through the resource pack.
- Run multiple games at the same time on one server.
- Game instances are generated one at a time in the background.
- Scoreboards, tab lists and holograms are packet-based to keep the server light.
- Create and manage Custom Games for your own formats and events.
- Change team size, max teams and round settings.
- Per round: gold, health penalty and roll rounds.
- Ranked rating is never awarded in custom games, so events can't affect your ladder.
- Adjust ArenaLegends to fit your server's style and balance.
- Change gameplay values, messages, progression and match settings.
- Solo and Teams can be configured separately.
- All player-facing text is in one language file, so it's fully translatable. Only English is included.
- Self-contained economy, no Vault needed.
- Config updates merge in new keys and never overwrite your edits.
✔ Supported Version
- Spigot 26.3
- Java 21
- PacketEvents
- Citizens
- FastAsyncWorldEdit
- PlaceholderAPI
- ItemsAdder
- MythicMobs
- WorldGuard
- Flat-file JSON by default with zero setup
- Or MySQL/MariaDB for larger servers and networks
- BungeeCord support: auto-join, per-state MOTD, send-to-lobby