Changes:
- Added unbreakable option to items: https://wiki.advancedplugins.net/configuration/config-items
- Fixed small issue with PAPI parsing of player-less messages
Changes:
- Improvements with spawner data handling
- Upgrades menu now reloads with /am reload
Changes:
- Some small improvements with mobs
- Added ItemsAdder support for TRENCH effect
- BREAK_BLOCK effect now fully respects land protection
Changes:
- Updated ADD_DURABILTIY_CURRENT_ITEM to use same durability handling as other durability effects
- ITEM_BREAK trigger now activates from damaging items with durability effects
- INVICIBLE effect now turns off correctly
- ADD_DURABILITY_ITEM improvements
- Fixed issue with TP_DROPS and exceptions due to ItemsAdder changes
- Health is now handled better when changing worlds with EFFECT_STATIC effect
- Fixed TP_DROPS issue with ProtectionStones
Changes:
- PARTICLE effect now supports offsets as number with decimal
- Internal color handling updates to messages
- Updated SET_BLOCK effect with MINING trigger
- Tons of internal improvements
Changes:
- Added cooldownMessage for when ability is in cooldown https://wiki.advancedplugins.net/abilities/introduction#examples
- Small fixes and updates with fast block breaks
- Some spawner upgrades
Changes:
- Added ADD_MONEY effect
- Added REMOVE_MONEY effect
- Fixed issue with SONIC_BOOM and KEEP_ON_DEATH
- Fixed yet another bug with aureliumskills and TP_DROPS
- Fixed right-clicking eggs removing effects
- BREAK_BLOCK effect blacklist
- Added WALK_SPEED, FLY_SPEED effects (both are in wiki)
- Added %force% variable for BOW_FIRE trigger
- <random number> function now supports negative numbers as well
- BOW_FIRE activates now without full power
- Added ProtectionStones Hook
Changes:
- Fixes and improvements with SMELT materials parsing
- Added %food type% EAT trigger
- KILL_MOB and KILL triggers now work when killing mobs with projectiles
- General improvements
- Oraxen now drops noteblocks correctly with custom enchants
- Some fixes with durability handling
- DAMAGE_ARMOR was merged into ADD_DURABILITY_ARMOR effect
- FLY:[time] effect now uses ticks
Changes:
- Added CustomEntitySpawnEvent API event
- Added REPEATING trigger support for custom mobs
- Added /advancedmobs debug command
- Added `limit` value to Aoe target
Changes:
- Add back health for potions on world switch
- DROP_HEAD now drops randomized skins
- Some updates with material smelting
- Fixed ItemsAdder items with KEEP_ON_DEATH trigger
- Fixed mcMMO telepathy herbalism drops
- Small fix with TP_DROPS and aureliumskills
- Fixed ADD_EXP_MCMMO effect
- TRENCH no longer activates when putting fire out