Changes:
- Fixed minor error with Double Damage effect
- Improved Projectile effect consistency
- Some other minor improvements
Changes:
- Fixed modified tinkerer inventory producing errors when fully filled with items
- Fixed KEEP_ON_DEATH and Damage effects incompatibility
Changes:
- Updated BLEED effect with better damage handling
- Improved some default values in configurations
- Improved enchantment loading performance
- Few small improvements to performance
Changes:
- Fixed MobTracker lore when multiple mobs are killed at once
- Fixed edge case item issue with anvil
- Some other improvements
Changes:
- Fixed anvil not working on already renamed items
- Fixed trench issue with double slabs
Changes:
- Fixed TNT effect not doing any damage
- Fixed KEEP_ON_DEATH effect edge case
- Improved on hiding some item info in menu items
Changes:
- Fixed cauldrons sometimes not being dropped when broken in combination with certain effects
- Fixed MobTracker sometimes not reducing durability