Changes:
- Fixed error on player death
- Updated all menus handling
- Fixed console error on player death
- Added LWC support
- Added GriefPrevention support
- Added Towny support
- Improved ItemsAdder support, mining effects now work properly
- ItemsAdder durability support has been improved
- Added >= and <= support for conditions
- Overhauled Vein mining with block detection improvements
- EXP effect no longer drops experience for silktouch breaks
- CATCH_FISH no longer triggers when hooked with an item
- Fixed rare error with loot generation
- Performance improvements
Changes:
- Added world blacklist for abilities.
- Added more dynamic trigger loading to save performance
- All ability settings are now explained also at: https://wiki.advancedplugins.net/abilities/settings
- Added PUMPKIN, MELON support for PLANT_SEEDS effect
- MORE_DROPS now supports whitelist/blacklist of materials, by default multiplication enchant now has a whitelist of materials. We recommend setting a whitelist or all broken blocks will be multiplied.
- Fixed double slabs only dropping 1 slab
- Fixed error with fishing
- Added DROP_ITEM effect to create a dropped item
- Added Netherrack and Clay to SMELT effect
- Added @ Add target
- Minor fixes and improvements
Changes:
- Added wiki entry explaining scripting in effects: https://wiki.advancedplugins.net/abilities/scripting
- Reworked FREEZE effect
- Added AbilityPreactivateEvent event
- Added RIGHT_CLICK_ENTITY trigger
- Fixed Thorns activating triggers
- Fixed blocks broken with effects not dropping exp
- Fixed @Veinmine target issue
- Increased BOOST effect limits
- Improvements to drops handling
- Fixed error with switching off-hand items
- Added `is player` condition
- Added world blacklist for abilities.
- All ability settings are now explained also at: https://wiki.advancedplugins.net/abilities/settings
- Added PUMPKIN, MELON support for PLANT_SEEDS effect
- MORE_DROPS now supports whitelist/blacklist of materials, by default multiplication enchant now has a whitelist of materials. We recommend setting a whitelist or all broken blocks will be multiplied.
- Fixed double slabs only dropping 1 slab
- Fixed error with fishing
Changes:
- Improvements to mob creator, few new settings added and expanded on heads editor
- Fixed runnable error in console happening when mob rotation has a problem
- Ability activation warnings now include ability name and level
- Added INVERT_VARIABLE effect
- Fixed minor error in console in regards to placeholderapi parsing
- Code improvements
- Added MythicMobs support for MORE_DROPS effect
- MORE_DROPS now works with mob drops
- Fixed STRUCK trigger's name
- Fixed conditions not properly parsing for victim-only triggers
- Fixed REACH executing as entity-based effect
- General code and performance improvements
- Added a much better support for PlaceholderAPI in conditions
- Better support for modelengine
- Fixed error when loading pets which have invalid head part
- Fixed TP_DROPS not picking up chorus flower
- Fixed issue with TP_DROPS, SMELT not activating McMMO/Jobs rewards
- Other minor fixes and updates
- Added ItemsAdder custom durability support for effects
- Added ADD_EXP_MCMMO:<SKILL>:<AMOUNT> effect
- Re-added JUMP trigger
- Fixed error with BREAK_BLOCK for entity targets
- Fixed MythicMobs hook for 5.0.0+
- Fixed SMELT not working with fortune enchant
- Fixed not being able to use colon symbol in message/text effects
- Fixed potion effect level condition
- Fixed DEFENSE_MOB_PROJECTILE trigger
- Fixed snow not dropping with TP_DROPS
- Fixed SET_BLOCK not properly working with block targets
- BREAK_BLOCK no longer shows warnings when breaking unbreakable blocks
- Fixed Drops Handling activating events when it shouldn't
- Fixed error with invalid level abilities activating
Changes:
- Fixed issue with spawner stacking if old CMI plugin version is present
- Improved mob movement and performance
Changes:
- Improved animation handling with speed
- Added McMMO integration with drops
- Improving block breaking handling
- Improved target debug information when misconfigured (e.g. invalid radius)
- Fixed error with REPEATING trigger
- Fixed armor list not updating from config.yml for enchants
- Fixed issues with WorldGuard region checks
- Improved slimefun hook and fixed breaking issues
- Big improvements to mining trigger and effects
Changes:
- Added `spawnerBreaking.silktouch.silkLevel` setting to set silk level (default 1) required to break a spawner
- Broken block drops now appear in middle of broken block
- Improved MINING trigger drops amount calculations
- Fixed permanent effects not staying when changing worlds
- Added warning to @Veinminer target if no materials are whitelisted
- Improved veinminer recursion