Sea&sky update concept idea

/u/liam_peretz56

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Sea&sky update concept idea

The 2 main updates that I really want are an Ocean update and a Sky update.

***Ocean Update***:

The ocean update could be similar to what they did with Caves and Cliffs, making the ocean deeper and more realistic. The ocean will now be divided into three layers by depth, with each layer having different mobs and structures that can spawn.

Instead of a steep drop, the ocean gradually descends into deeper layers that have less light.

New Mobs:

There are so many sea creatures in real life; the game should include more of them:

More small fish varieties

Jellyfish

Sharks (friendly unless attacked)

Seahorses

Clams

We also need to add more hostile mobs to the ocean, like Illager pirates that attack the player on the surface with new ships (idea inspired by @Nekoma7 on YouTube).

Drowneds would appear more often in the mid-depth.

In the deepest water, the Guardian Temple would now feel like a real boss fight,

new Barnacle mob that can pull players down if they get too close.

Structures and Biomes:

Surface: regular small islands

Mid-depth: Coral Reef biome, sunken ships, sunken villages, and ocean ruins

Deep ocean: Glowing Plants biome and the Guardian Temple

***Sky Update***:

The sky update will make clouds bigger and more realistic, with varied shapes and colors based on the weather.

The main part of this update is a new biome: the Sky Island.

Sky Islands are rare floating islands that only appear above land. You can reach them by climbing a massive spiral plant called the Skyvine. You walk up it until you reach the island. (You cannot see the island from the ground; the Skyvine is the only indication of its presence.)

The islands would feature a new tree type with green trunks and purple leaves. The ground would be made of cloud blocks—white blocks similar to slime blocks but less bouncy and semi-transparent (light passes through so the ground beneath the Sky Island doesn’t cast a huge shadow).

You can't pick up cloud blocks if you mine them.

New Mobs:

Birds (finally!). Birds aren’t limited to Sky Islands, but there are more of them in the sky than on the ground.

Flying Pigs (of course), which drop pork meat and feathers.

Breezes, which spawn in the Sky Temple and protect it.

Structures:

Ancient Sky Temples can spawn on the islands (not 100% spawn chance). These temples aren’t a new type; they’re based on regular temples like Jungle, Desert, or Ocean Temples but are ruined and only partially visible.

Temple loot includes rare items like golden apples, Feather Falling books, and gold. The main reward would be the Cloud Glider, similar to Elytra but for early-game players, allowing slow gliding from heights. Unlike Elytra, the Cloud Glider cannot pair with rockets and cannot take off from any height—you must start from a high location to glide.

That’s all! Let me know what you think, and feel free to ask me anything!

submitted by /u/liam_peretz56
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