Mob Farm Manager [supports 1.7.10 up to 26.2] Hopper support

Mob Farm Manager [supports 1.7.10 up to 26.2] Hopper support 3.0.5.1
Limit mob farms to prevent lags!

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.20] Hopper support with a new update entry:

3.0.2.5

  • Performance improvement for hopper handling, this could still be semi-heavy check due to the fact that one player could have hundreds if not thousands of hoppers moving items between inventories in which case you might want to have more strict hopper controls which would kick in faster to slow down item transfers
  • Fix for an issue relating to async entity loading in some instances

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.20] Hopper support with a new update entry:

3.0.3.0

  • Improved detection on who placed item frame or placed armor stand to be way more accurate when you have someone nearby with bypass permission node
  • Fix for armorstands and item frames being excluded from auto clean process
  • Added option to exclude specific chunks from mob cleaning, this will allow you to have areas where entity spawns are not restricted, at the moment its defined by chunks
  • Added few console feedback messages on plugin load to get better idea what got loaded...

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.20] Hopper support with a new update entry:

3.0.3.1

  • Fix for an issue where invisible armor stands got counted into total amount and preventing from new ones being placed
  • Fix for spawners not being able to spawn in new entities in some setups
  • Now armor stand count is being checked by same criteria as regular mob spawning, which means that in case you have grouped chunks then armor count will be determined by checking chunks around for better entity distribution

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.20] Hopper support with a new update entry:

3.0.4.0

  • Fix for vehicle placement not being accounted for when it hits defined limit, now it should properly block placement of vehicles if those are over the limit.
  • Added new command as /mfm limits which will output basic information about surrounding chunks. This will provide information about mob type limitations or group limitations based on what you have setup for auto cleanup. By default it will only provide names of entities and groups with some colors to indicate that its...

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.21] Hopper support with a new update entry:

3.0.4.1

  • Special exception to existing MUSHROOM_COW records which no longer gets recognized properly or could cause issues with correct MOOSHROOM entity type setting
  • Added option to toggle hopper handling on/off with in-game command, so /mfm hoppers on will turn it on, which can allow you to have more "on demand" feature toggle if you need to nerf down hoppers or allow them to run at full speeds
  • Added some tab completes for commands for more convenient usage

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shanruto updated Mob Farm Manager [supports 1.7.10 up to 1.21] Hopper support with a new update entry:

3.0.5.0

  • Added basic redstone activity tracking command as /mfm redstone which is disabled by default. When enabled we will keep track of last 60 seconds of redstone activity and record top 10 most active chunks. Keep in mind that this only records most active chunks and not exact locations of every single redstone trigger for efficiency sake, so teleportation will only be to specific chunks center point at 100 altitude and you will need to do more in dept manual check of actual...

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