/u/DarkPhantom1212
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| | Hey hey everyone, it's been a while since I posted anything. I am an amateur Datapack creator, and this is the first time I decided to make one of my datapacks public. The goal of this Datapack is to make Curses in Minecraft a more interesting discovery. It aims to give players a chance to consider using Curses, instead of instantly discarding all items enchanted with one. It changes the concept of a Curse from a purely negative effect, to a negative and positive effect. Each new Curse, and already existing Curses, will provide the players with interesting effects that will both negatively, and positively impact the player. I would love to hear what you guys think! If there is any feedback, or any suggestions, let me know! So, what changed?This Datapack adds 7 new curses, all with unique positive and negative effects. All curses have unique mechanics, while attempting to keep as much of a vanilla feel as possible. It additionally changes the 'Curse of Binding' a small amount. Each piece of armor with Curse of Binding will have 2 additional armor toughness, and 1 additional armor. This way, this Curse will provide the player with more protection at the cost of not being able to remove it. My goal is to change/rework 'Curse of Vanishing' as well, but currently, I have not yet thought of something that I would consider fitting and fair. If you have any suggestions, I would love to hear them! New Curses!All new Curses are listed below within a spoiler tag.
The link to the Datapack can be found here: https://modrinth.com/datapack/nubz-corrected-curses submitted by /u/DarkPhantom1212 [link] [comments] |
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