I made my singleplayer worlds Rapid Jump Transport System feel smoother

/u/Qwayzaar2

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I made my singleplayer worlds Rapid Jump Transport System feel smoother

I shared my survival worlds 'Rapid Jump Transport' system here recently - it's a vanilla, long-distance, instant teleportation system that you use by simply 'jumping' where you want to go on the map.

Since then, I've been playing around to see if we can get the 'jump' itself to feel even better. I'm still not totally sure about the trapdoor/cobweb part, but I like popping out of the map at the location. If anyone has any suggestions on how to improve it further let me know!

submitted by /u/Qwayzaar2
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