EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds, Paintings

EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds, Paintings 2026.35.1
Create custom content for your server with automatic datapack and resource pack generation!

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

6.6.0 Changelog

- Improved recipe/item registration (Thanks Callum!)
- Fixed shapeless recipes (Thanks Callum!)
- Improved `/ecoitems give` command (Thanks Callum!)
- Fixed missing material attack speeds/damage (Thanks Callum!)
- Added attack range config option (Thanks Callum!)
- Added `mine_block_cascade` effect for stacked blocks (bamboo, cactus, etc)
- Added PyroFishingPro support
- Added `drop_xp` effect

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

6.8.0 Changelog

- Removed unnecessary take_damage warnings.
- Added `move_item` trigger. (Thanks Callum!!!)
- Added `spawn_falling_block`, `set_nearby_blocks`, `set_player_weather`, `set_player_time` effects (Thanks Callum!!!)
- Added `near_block` condition (Thanks Callum!!!)
- Added `start_swimming` trigger. (Thanks Callum!!!)
- Added owner arg to entity spawning effects. (Thanks Callum!!!)
- Fixed melee and bow attack triggers not being marked as Monitor. (Thanks Callum!!!)
- Added eco version to Gradle...

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

2026.25

- Standardised Versioning
- Added 26.2 support
- Improved docs framework
- Bumped base version to 1.21.8
- Added `silk_touch` effect
- Added `keep_item` effect
- Added `item_magnet` effect
- Fixed exception error with RessurectEvent
- Improved custom block support in `telekinesis` effect
- Improved custom block support in `cancel_drops` effect
- Improved custom block support in `multiply_drops` effect
- Improved `homing` effect (Thanks Auxilor!!!)
- Improved `play_sound` effect (Thanks...

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

2026.27 Changelog

docs: add wiki documentation (Thanks Exanthiax!!!)
fix: Admonition format (Thanks CallumJohnson!!!)
feat: Eco in Gradle Properties (Thanks CallumJohnson!!!)
libreforge-updater
docs: improvements (Thanks Exanthiax!!!)
libreforge-updater
feat: update version numbering
feat: Dev Snapshots (Thanks CallumJohnson!!!)
Update eco and libreforge to 2026.24
wiki v2 docs (Thanks Exanthiax!!!)
update eco to 2026.25
fix: Revert Dev Builds (Thanks CallumJohnson!!!)
feat: EcoHub Updater (Thanks...

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

2026.29 Changelog

docs: replace old links with EcoHub links
feat: use EcoCache (Thanks CallumJohnson!!!)
chore: bump libreforge to 2026.29

Libreforge Changelog:
docs: reorganise sidebar positions
docs: replace old links with EcoHub links
docs: replace old links with EcoHub links
feat: Wiki Examples (Thanks CallumJohnson!!!)
fix: evoker fangs in damage triggers (Thanks Exanthiax!!!)
feat: use EcoCache (Thanks CallumJohnson!!!)
fix: play_sound custom sounds framework (Thanks WillFP!!!)
EcoHub: Bump version to...

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds with a new update entry:

2026.30 Changelog

Update requires Eco version 2026.30

feat: add free/premium bstats chart
feat: transform EcoItems into a full resource-pack custom-everything plugin (Thanks WillFP!!!)
chore: bump libreforge to 2026.30

Libreforge Changelog:
Update requires Eco version 2026.30

feat: public drop pipeline
docs: add missing particle animations
EcoHub: Bump version to 2026.30.

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

Liked by:
offline

Posts

1

Likes

0

Bits Credits

0

LEVEL

0

75 XP

Thanks alot for the plugin. You have any knowledge how it works? I can't make it compile the resource pack itself with my .png file for the item I just tryed to make. It keeps being a Iron Sword, so I think its the "Auto" Resourcepack thing thats doing something since the sword have the stats and such just not the .png
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

shanruto updated EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Rarities with a new update entry:

2026.33 Changelog

fix: updated publishing (Thanks CallumJohnson!!!)
fix: EcoItems blocks lose placed texture
docs: restructure pages
chore: bump libreforge to 2026.33

Libreforge Changelog:
fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!)
feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!)
fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13]
EcoHub: Bump version to 2026.33.

Read the rest of this update entry...
 
Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

Liked by:

shanruto

Supreme Overlord
offline

Posts

6,314

Likes

275,220

Resources

1,730

Bits Credits

137

LEVEL

10

5,175 XP

Liked by:
Top Bottom