Help Discussion Converting Java Custom Models to Bedrock

leodge

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Hello, I was wondering if anyone know how or what the process is for converting Java Custom Model to Bedrock. I've seen some servers do it and I was wondering how they do it. Im keen on learning if if there's any leads on some videos or tutorials is much appreciated.
 

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I honestly do not know, maybe look at this if you're using oraxen: https://github.com/oraxen/oraxen_geyser
And also I have not seen any server do this, if I did I'm sure Tubnet, originrealms, mccisland would be on bedrock already, Tubnet even promised they would be on both editions java and bedrock and that was kinda their whole hype and main selling point.
 
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JimmyBond

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i wonder if itemsadder has geyser support
 
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i wonder if itemsadder has geyser support
I think it does, but I'm pretty sure it wont do the job of having a stable experience for bedrock users, especially with all the plugins you will have aside from ItemsAdder
 
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Jimmy

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I think you can convert custom models by using

 

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This video may help you



It uses the github actions, java2bedrock.sh quoted earlier

I think you can convert custom models by using


Although I havent yet found a tutorial that shows how to specifically convert 3D objects, I think this one works for 3D objects too
 
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FateKid

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I'm sure questioning AI would provide some information in this topic :)
 
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Jimmy

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I'm sure questioning AI would provide some information in this topic :)
yes but gpt 3.5 turbo has no information about it
 
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Yah but gpt 3.5turbo don't have any information about it
Fair. Using Bard or other internet searchable AIs is definitely the right choice ;)

Bard GIF by League of Legends
 
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Hello, I was wondering if anyone know how or what the process is for converting Java Custom Model to Bedrock. I've seen some servers do it and I was wondering how they do it. Im keen on learning if if there's any leads on some videos or tutorials is much appreciated.
Try this Converter (Click Me). I've used it for my server and it works like a charm
 

HIKIaqui

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You can do it easier if you have the .bbmodel and basic blockbench knowledge
 
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