VehiclesWASD

MC Plugin VehiclesWASD 1.2.5.2
Vehicles on a whole different level, no resource packs needed.

Changelog
  • Support for 1.20.4.
  • Now players without permission to build will not be able to use the tractor in protected areas (WG).
and previous changes.. (check official page)
Changelog
  • Fixed an issue with sounds not working on 1.21.2 and 1.21.3.
  • Fixed an issue where sometimes vehicles used to spawn when they were already spawning.
  • Tractor changes:
    • Reduced the tractor model size by removing unnecessary parts. NOTE: for the changes to be reflected you will have to delete the old tractor model.
    • Added new settings to tractors
Changelog (Please read everything)
  • Added support for 1.21.2 and 1.21.3.
  • New vehicle: Tractor(video at the bottom)
    • Designed for farm-related activities, first with particle effects.
    • Modes (only one active at a time):
      • Hoe: Harvests fully matured crops.
      • Seeds: Plants seeds on farmland or soul sand (for nether warts).
      • Bone meal: Fertilizes crops.
      • Dirt path: Creates dirt paths....
Changelog
  • The message commands.give.player-not-found has been moved to commands.player-not-found since the same message is now used for more than one command (messages.yml).
  • Should fix ConcurrentModificationException when reloading the plugin.
  • Additional permission is now required...
and previous changes.. (check official page)
Changelog
  • Removed particles that appeared around a region (WorldGuard) in which it was not allowed to place a vehicle or move in one as they caused TPS drops.
Changelog
  • Changes to tanks:
    • Now you can toggle the tank fireballs.
    • Added the ability to set a cooldown for tank fireballs.
    • Prevented self-damage when throwing fireballs inside the tank.
  • Fixed an issue where boats could be placed below the surface of the water.
  • Fixed a duplication issue when removing vehicles.
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