Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.5

MC Plugin Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.5 4.0.3.6
The intuitive solution when it comes to anti-cheat protection

Fixed console errors.
[#] Fixed several Speed piston related false positives.
[#] Fixed several FastClicks block breaking false positives.
[#] Fixed several FastBreak no enchantment accounting false positives.
[#] Fixed several Speed server flight related false positives.
[#] Attempted to create certain IrregularMovements jump(ticks) cross-version false positives.
[#] Fixed an Exploits ground-spoof cancelled building false positive.
[#] Optimised the Player Profile object with fewer & faster methods and less memory used.
[#] Potentially fixed a Folia loading console error.
[#] Fixed a mathematical mistake in the Velocity check.
[#] Fixed several Speed elytra related false positives.
[#] Fixed several Speed trident related false positives.
[#] Fixed a Vehicle console error caused by wrong object casting.
[#] Fixed silent option not working in certain cases.
[#] Fixed a console error caused by missing class method.
[#] Improved the suspicion notifications with better discord webhooks
[#] Fixed a MACE material console error caused by the material missing.
[#] Notifications, preventions & punishments will now take place more accurately.
[-] Removed Speed check code that was outside of its responsible class.
[-] Removed redundant code from classes related to the player.
[#] Improved the base functionality of the plugin by improving the input of abstractions.
[#] Made part of the Exploits elytra detection a protection instead of a detection.
[+] Added has-account notification to help users get better access to our systems.
[+] Improved the tab completion of the plugin with more commands loaded.
[+] Implemented panic mode command for managing silent mode and check punishments for players.
[+] KillAura "BlockRaytrace" check (hitting through block)
[#] Fixed a world unload chunk console error.
[#] Improved the accuracy of data in detection notifications.
[#] Fixed an ImpossibleActions scaffold yaw false positive.
[#] Made the Research Engine refresh as fast as possible without overloading.
[+] Implemented new statistics to judge how many violations a given check should ignore.
[#] Fixed a few IrregularMovements wind-charge item explosion false positives.
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Added support for Minecraft 1.21
This update once again brings huge improvements to Spartan.
  1. The Cancel Violation and False Positive Detection algorithms have been incorporated in the Live Violation algorithm, saving your server's resources in the process.
  2. The Machine Learning algorithm has been further developed and now uses less memory while running faster, plus I will be using to implement its first detections in the future.
  3. Violations are now uncapped where previously they would go up to 100 per minute and are time linear, meaning they will decrease as time passes if a player is not hacking. This will offer greater stability while improving long term statistics with undisputed evidence.
  4. Last but not least, the plugin was once again deeply maintained with outdated handlers and listeners being rewritten to track data better while consuming less resources from your server.
  5. The rest is history: https://github.com/IdealisticAI/Spartan-AntiCheat/commit/a0efe1eab03edeed1f442374c4740d93d8e50020
FIX FOR PREVIOUS RELEASE. SHOULD WORK NOW.

Hello everyone. There have been a few but concerning reports about Spartan's recent update degrading performance. The issue is not crystal clear yet but is nonetheless related to memory management. While I work to fix this with a few users, I recommend you downgrade from Phase 533 to Phase 532.2 to avoid potentially dealing with this. Thank you.
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FIX FOR PREVIOUS RELEASE. SHOULD WORK NOW.

This update introduces Machine Learning training algorithms for the movement checks. There are no detections yet implemented, although successful testing of a few has been conducted. I will be measuring the effects of this update to fix any potential issues introduced but to also help all of you gather data for when the detections are implemented.

https://github.com/IdealisticAI/Spartan-AntiCheat/commit/d999d0482ef4616230831e94edcd988e2b26d6df
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Hello everyone. There have been a few but concerning reports about Spartan's recent update degrading performance. The issue is not crystal clear yet but is nonetheless related to memory management. While I work to fix this with a few users, I recommend you downgrade from Phase 533 to Phase 532.2 to avoid potentially dealing with this. Thank you.
This hotfix fully stabilizes this update and is recommended for everyone. If you are still in Phase 532 or earlier, I urge you to update, but it will not be so necessary for the already stable Phase 532.1 update.
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