- Significantly improved performance of ItemHolderFinder, this has been the main source of performance issues for users
- Fixed cancel_event not always working as expected
- Fixed condition-not-met lore not respecting some placeholders
- give_item effect now supports multiple items (Thanks OfTeN!)
- Improved send_message and shear_entity triggers (Thanks OfTeN!)
- Fixed severe bugs with static trigger
- Fixed severe bugs with /libreforge trigger
- Fixed many bugs with various effects, triggers, conditions, etc caused by reload
- Fixed many more other bugs
- Added animation effect to play animations, more will be added in the near future
- API: Added Animation API
- Fixed give_permission causing errors with NPCs
- Added Model Engine integration: play_animation effect
- API: Added EntityProvidedHolder
- Added this_item filter
- Fixed custom biomes integration (Thanks OfTeN!)
- Fixed location_to_drop mutator (Thanks OfTeN!)
- Updated Kotlin, should fix errors for some people
- Fixed move trigger not working
- Added complete_advancement trigger
- Added advancements filter
- Added has_completed_advancement condition
- Added TAB integration: has_scoreboard_visible, has_boss_bar_visible