Spartan Anti-Cheat | Advanced Cheat & Hack Detection | 1.7 - 1.20.4

MC Plugin Spartan Anti-Cheat | Advanced Cheat & Hack Detection | 1.7 - 1.20.4 Phase 534
Advanced & reliable cheat prevention made simple, trusted by over 100,000 servers.

Corrected a lag issue caused by the Search Engine and experienced by many users.
Corrected another compatibility console error. Thanks for reporting, please re-download.
News:
  • Recently, Spartan started collecting detailed data about a player’s fight, which was so far used to judge whether a player’s combat is legitimate and temporarily exempt them from the KillAura check to eliminate false positives and save performance. In this update, I’ve implemented a new KillAura detection named fight-analysis, which will compare a player’s data against all other player’s “valid” data, and will most definitely easily find obvious combat hackers after just a few fights without need for many of the other combat detections to kick in.
Logs:
  1. The IrregularMovements check will no longer check bedrock players for climbing due to severe false positives.
  2. Corrected several IrregularMovements up-climb vine false positives.
  3. Noticeably improved the Vehicles compatibility with better & more universal methods.
  4. Updated the developer API on the github website and maven repository.
  5. Fight information will no longer be logged into the console but remain cached and logged in Spartan logs.
  6. Made the hacker identification less lenient and more proper to avoid low violation false positives.
  7. Noticeably improved the command list with less commands and trivial documentation.
  8. The Spartan tempban command will remain executable but it has now been combined with the ban command.
  9. Potentially corrected several KillAura hit-distance many entities false positives.
  10. Extended the Suspicions Notifications feature with periodical instead of only-join notifications.
  11. Corrected several IrregularMovements fly bypasses.
  12. Partly rewritten the Violation Divisor handler to decrease notification spam.
  13. Corrected a bug where the False Positives notification would spam itself.
  14. Added the ability to bypass a player via the bypass command.
  15. Noticeably improved the Player Fight object with more accurate methods & results.
  16. Noticeably improved the Player Combat object with more decimal methods.
  17. Noticeably improved the Search Engine handler with more comparison methods.
  18. Corrected a bug in the Search Engine handler that would return incorrect results about problematic detections.
  19. Corrected a bug in the Search Engine handler that prevented several problematic detections from disabling.
  20. Corrected some IrregularMovements levitation false positives caused by the potion effect wearing off.
  21. Implemented a new KillAura detection named fight-analysis based on the Search Engine handler.
  22. Slightly improved the KillAura check with better verbose information.
  23. Greatly improved the MorePackets check by modifying some lag calculations to help with false positives.
  24. Corrected several IrregularMovements incompatible plugin/feature false positives.
  25. Corrected a few IrregularMovements ladder/vine ground-up false positives.
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News:
  • The Clip check has been removed and included as part of the IrregularMovements check, which comes with two benefits, performance improvement & detection improvement due to the better code base.
  • In the mean-time, the fight system has been collecting information that will be used in the near future to construct new KillAura detections. You can see how many fights have been collected in the Search Engine item of the Spartan inventory menu.
Logs:
  1. Corrected a few ImpossibleActions scaffold bypasses.
  2. Corrected a few IrregularMovements fly bypasses.
  3. Corrected dozens of IrregularMovements false positives.
  4. Decreased the connection distance of the Spectate feature.
  5. Corrected a few KillAura pitch false positives.
  6. Corrected a lag issue in the Check object with the dynamic silent feature.
  7. Corrected a typo in the Spartan Syn inventory menu.
  8. Slightly improved the SQL feature with bigger varchar variables.
  9. Removed the Clip check and included it in the IrregularMovements check.
  10. Implemented a new checks.yml configuration option. (IrregularMovements.check_inside_blocks)
  11. Noticeably improved the Violations feature & Manage Checks inventory menu with more universal methods.
  12. Noticeably improved the Check object with a more universal code base.
  13. Corrected a bug in the Move utilities where the NoFall check wouldn’t be considered a movement check.
News:
  • Thank you to everyone who supported my recent bold changes by reporting issues. This update does not introduce something new, I am currently making sure the plugin is stable is enough so I can proceed in the near future to offer new functionalities. Have a good weekend.
Logs:
  1. Corrected dozens of IrregularMovements movement false positives.
  2. Corrected dozens of Speed movement false positives with the help of the IrregularMovements check.
  3. Decrease the limit for incompatibilities for the Speed check.
  4. Updated the False Positive Detection feature with more recent information.
  5. Noticeably improved the KillAura check with better legitimate fight identification.
  6. Made all login events have high instead of highest priority to allow for more control.
  7. Commented out the Cloud chat-context feature to improve performance.
  8. Greatly improved the XRay check with additional notification capabilities and faster detections.
  9. Greatly improved the Block Break handler with the help of the Block utilities.
  10. Noticeably improved the Cloud feature with array length checkers.
  11. Removed unneeded code from the Cache system and classes connected to it.
  12. Slightly improved the Sprint check with faster methods.
  13. Greatly improved the Spartan Player object with the help of the Search Engine handler.
  14. Noticeably improved the Performance Optimizer feature Hy combining methods with the Player Profile object.
  15. The Performance Optimizer feature will now run regardless of the configuration but will not take effect if configured to false.
  16. Removed the Towny semi compatibility as it did not serve any purpose.
  17. Corrected several underwater ImpossibleActions tower & potentially scaffold false positives.
  18. Slightly improved the Explosion protection with more accurate methods.
  19. Potentially corrected a few Criticals damage remaining false positives.
  20. Slightly improved the IrregularMovements & Criticals checks with additional verbose information.
  21. Removed unneeded code from the Violation Divisor & Moderation handlers.
  22. Corrected an issue where notifications would enable upon reloading the plugin.
  23. Cloud Punished Players will now only be checked when they can join the server.
  24. Enabled the bedrock detections of the IrregularMovements check.
  25. Corrected a bug in the Player Profile object in the hacker identification method.
  26. Corrected a few IrregularMovements checks bypasses.
I've updated this resource to the latest version

Build 443.2​

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I've updated this resource to the latest version

Build 443.1​

I've updated this plugin to the the latest version

438.1​

Updated the anti-piracy system to meet new standards. Updating is optional.
I've updated this resource to the latest version:

Build 374​

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