- The Exploits undetected-movement detection will no longer check players in vehicles as it doesn’t need to.
- The Exploits undetected-movement detection will now check the configuration before running.
- The IrregularMovements check will now be more lenient when the scenario changes.
- The plugin will now convert text to decimals faster which will help when analyzing violation information data.
- The Inventory utilities will now use different methods to set the owning head of a player depending on the server version.
- Decreased the amount of threads the plugin uses for asynchronous tasks.
- The Information Analysis object will now remove numbers from detections and will try to correlate them to configuration options for more unique outcomes.
- The Cancel Violation handler will now be updated more frequently for more consistent and accurate calculations.
- The Cache system will no longer clear certain important types of data.
- The False Positive Detection feature will now create more simplified keys for higher chance of catching false positives.
- The False Positive Detection feature will now consider hackers & suspected players in its calculations in more strict terms.
- Corrected a few outdated messages related to the Research Engine handler.
- Completely rewritten the way Problematic Detections are calculated.
Did some critical optimisations to the Player Profiling objects to restore good performance for some users.
Corrected a SQL table creation issue and a major check cancellation issue. Updating is more than recommended, sorry for the inconvenience, Phase 488 was a massive update.
Fixed an issue where the class of the Performance Optimizer feature wouldn't initiate.
Phase 487 - Separate Bedrock/Java Calculations & Velocity Check Improvements
- Bedrock & Java player information will now be analyzed and structured separately.
- The Velocity check’s detection will now detect things more accurately by accounting for online hackers in the data flow.
- The Product Offer feature will no longer be so forceful with notifying staff users.
- The Cross Server Information feature will now work better.
- Improved the stability of the IrregularMovements check when it comes to bedrock players.
- The Bedrock Detections notification will now appear less frequently and when needed.
- Problematic Detections will no longer be included in hacker/suspected player calculations.
- Made the variables and functionalities of the compatibility configuration more universal.
- Players will no longer be able to pickup items when using Spartan’s spectator mode.
- The Player Info inventory menu will no longer use magic color codes when the user has opted out of the ecosystem options.
- Some information from the AntiCheat Updates item will now appear on other inventory menus.
- The File GUI will now appear as a recommendation in the Manage Configuration menu.
- Implemented a new settings.yml option to toggle bedrock detections for those that own it.
- The Suspicious Fights feature will now return more relevant results based on a pre-existing more organized algorithm.
- The HitReach check will now consider the average hit reach of the server’s players for better stability & detectability.
- Improved the tab completion by detecting what to recommend based on the command’s arguments.
- The Wave & Ban features will no longer do transfers from their old configurations due to them having been removed for a long time.
- Rewritten how the raw command feature works with an awareness notification to always support command options.
- Implemented a new awareness notification option to accompany the spectate command.
- The Wave feature’s API method is now a boolean and not a void.
- The Ban feature will now support SQL and also offer a creation date.
- Slightly optimized the item search of all inventory menus with a direct equals method.
- You can now dismiss reports via the inventory menu by clicking on the reported player item.
- Implemented an automatic calculation of the size of the Plugin Ecosystem inventory menu.
- The plugin will now identify its original platform when using a token.
- Extended the Cloud feature with more useful methods.
- Improved how the plugin shows URLs.
- Some product information will now be synchronized with the Cloud.
- Improved the plugin’s Awareness Notifications with new and more proper messages.
- The Piracy handler will now operate at much faster speeds due to the implementation of multiple threads.
- The plugin will now require more to ban a player via the Cloud feature.
- The String utilities methods will now return more fail-safe results.
- The Cross Server Information feature will now have better backwards option compatibility.
- The IrregularMovements levitation detection will no longer run when the player’s head is inside a block.
- A player’s check evidence will no longer be returned if they have bypass or are in other states of canceled checking.
- Listed additional bounding blocks for stonecutter blocks in the Ground utilities.
- Removed the Plugin Ecosystem inventory menu as it was rarely used by users.
- The Minigame Maker compatibility will now open its menu via commands.
- Adjusted the queries of the SQL feature to be less problematic & more universal.
- Created a new settings.yml option named “Cloud.synchronise_files” to toggle cloud file changes.
- Removed the settings.yml option “Important.cloud_feature” as all Cloud features will fail properly if unavailable or not connected.
- Moved the settings.yml option “server_name” to the newly created “Cloud” category while maintaining backwards compatibility with the 2 older options.
- Awareness Notifications will now longer include the disabling message part when sent on Discord.
- The messages.yml option “notifications_clickable_command” has been transferred to settings.yml as “Notifications.message_clickable_command”.
- Improved the Auto Updater feature with universal variable outcomes.
- Adjusted some material libraries in the Block utilities for the better.
- Improved the notification of the Floodgate compatibility.
- Implemented additional awareness notifications.
- Potentially improved the compatibility of mcMMO & TreFeller plugins.
- The synchronization algorithm will now understand the type of variable it is dealing with.
- The synchronization algorithm will now be faster & account for when the server is unavailable.
- Adjusted the Research Engine handler to use the YAML configuration more properly.
- Custom check names will now be available for certain customers.
- Slightly improved the functionality of some of the items in the Spartan inventory menu.
- Changed how items are shown in the Spartan inventory menu to be simpler.
- Removed the MinecraftServerWebsite compatibility due to the plugin becoming outdated.
- Bedrock players will now be treated more leniently by the Lag Leniencies feature.
- The Extra Functionality system will now longer attempt to verify existing customers.
- The MorePackets check will now be more lenient with the CrackShot plugin features.
- Adjusted the settings.yml configuration system creation algorithm to be more universal.
- Some Awareness Notifications will now be sent in masses instead of one after another periodically.
- The Customer Support feature will no longer always fail when there’s an insufficient amount of data.
- Improved the Inventory utilities with new universal methods.