=== v1.3.0 ===
+ Added support for 1.21.5 and the new entity properties
+ Added Folia support
+ Added a random-enchantments-amount condition to be able to apply multiple entries from random-enchantments
+ Added an inventory-contains condition and <customitemplugin>-inventory-contains conditions
+ Added a placeholder-chance condition
+ Added support for colored bundles
+ Added support for all item components for 1.21.4 on Paper, these will be documented at a later date, 1.21.5 coming soon
+ Added a /loot convert command to let RoseLoot attempt to convert a vanilla loot table to its own format
* Items in bunldes are now merged into stacks when possible
* Changed the EntityDeathEvent priority to LOW from NORMAL
* The plugin now uses NMS for enchant-randomly and the feature condition for better compatibility, these features now only work on the latest version for each major release, minus the latest
* VAULT loot tables can now use the vanilla-loot-table condition for checking a vault block's loot table (not trial spawners yet)
* Blocks that break by having their support removed will now be attributed as being broken by a player
* Fixed the permission condition not checking the right entity permissions for loot triggered by a player's projectiles
* Fixed the loot table recursion checker not working
* Fixed recursive loot table calls ignoring top level conditions
* Fixed an error on lower server versions on Spigot servers when using smelt-if-burning: true
* Fixed items dropping from the corner of the block instead of the center
* Fixed errors when running vanilla loot tables missing context properties
* Fixed wind charges having weird behavior with overwrite-existing: items
* Fixed support for ExecutableBlocks
* Fixed RoseStacker stacked entity drops not working properly with the RoseStacker setting `drop-accurate-items: false`
=== v1.2.20 ===
+ Added 1.21.4 and 1.21.3 support
+ Added Nexo custom item support
+ Added zItems and zEssentials support for custom items
+ Added a new looter-pickup-only property for items to only allow the looter to pick up the item
* The biome condition now supports custom biomes on 1.21.3+
* Fixed an issue with amount-modifiers not applying multiple properties when one condition fails
=== v1.2.19 ===
+ Added VAULT loot table types for editing the loot ejected from Vaults and Trial Spawners
+ Added 3 new conditions for VAULT tables, `ominous`, `trial-spawner-state`, and `vault-state`, see wiki for details
+ Added support for dropping items from AdvancedItems
* Loot table warnings now display in chat if you reload the plugin as a player to make errors more obvious, this can be disabled in the config
* Fixed enchant-randomly not working in combination with other enchantments
* Fixed an issue with ARCHAEOLOGY tables and the overwrite-existing: items property
=== v1.2.18 ===
+ Added support for editing some components of items (food-component, jukebox-playable-component, and tool-component), see wiki for details
+ Added the ability to set the `loot-table` property of a container being dropped, only supports vanilla loot tables
+ Added a `rosestacker_stack_item` loot item to allow dropping stacked spawners, blocks, and spawn eggs
+ Added music-instrument property for `goat_horn` items
* Fixed some "Failed to resolve item" messages in console appearing when they shouldn't
* Fixed database migrations not being applied causing the cooldown condition to not work
* Fixed some compatibility issues with lower versions due to API changes
* Fixed some vanilla loot table examples (archaeology, pots, dispensers)
=== v1.2.17 ===
+ Added an EcoSkills experience loot item, see wiki for details
+ Loot items now support placeholders just about everywhere, including the `item` loot item `item` type
* Fixed item attributes not working on 1.21 and added a setting to restore vanilla item attributes (enabled by default)
* Fixed the random enchantment ordering causing some to not be applied properly
* Updated the RoseStacker hook to support v1.5.24
* Internally refactored config settings
=== v1.2.16 ===
+ Added BlockTracker support to allow checking for naturally placed or player placed blocks. New condition `blocktracker-natural-block`.
+ Added EcoMobs support. New condition `ecomobs-type` to check for a custom mob type.
=== v1.2.15 ===
* Fixed the plugin reload command erroring sometimes
* Fixed dropping experience erroring once on some server versions