added parameter "<allplayers>" for function "[particle]". You can see an example here:
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[ / ] Now when being brought down by the "/rm down" command the event from events.yml is called
[ / ] Now when revived by the "/rm revive" command the event from events.yml is called
[ + ] added function "[rempotion] <victim/killer/reviver/picker> <PotionName>" this function will remove the potion to the specified player.
Example for player to glow while downed:
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[ + ] added the event DownedSuicideEvent
[ + ] DownedDelayCountEvent can now be canceled
[ + ] added new option in downed_interacts.yml file. max_fall_distance