- Fixed error happening when custom biome display name wasn't fully lower-case
- Fixed CurrentModificationException
- Fixed error in summer on 1.17.1
- Fixed unlit furnaces giving off heat (if they were added as temperature block in the temperature.yml)
- Fixed permanent-temperature WorldGuard flag not working in certain conditions
- The data folder can now be placed in a separate folder. You can do so by creating a new folder named "data" in the RealisticSeasons folder and dragging the existing data.yml file in there. (requested feature)
- Improved performance of the placeholder %rs_temperature% and %rs_airtemperature%, unnecessary code was executed.
- Fixed invisible players still having visible cold breath in winter
- Temperature warning messages are now limited to one every 20 seconds.
- Plugin will now store chunks that have ice/snow in them. It will defrost the chunks later even while unloaded. It used to do this randomly and only in loaded chunks.
- Can be toggled with "remove-ice-in-unloaded-chunks" in the config.yml
- Fixed 1.16 error
- Fixed more DayLightCycle issues.
- fixed issue with daylightcycle. The plugin would sometimes unnecessarily turn it off after every restart.
- Added new test system: unloaded chunk unfreezing
- Enable it by setting "test-mode" to true in the config.yml
- System loads a chunk every 4 seconds and removes ice.
- Active from mid spring until the start of winter.
- Also active while restoring worlds.
- Please note that this only works for chunks with snow/ice placed after installing this update.
- Data is stored in a new file, chunkdata.yml
- Fixed error in 1.19 packet processor
- Fixed some more bugs
- Fixed out-of-bounds exception in chunk packet processing if the server had uncompressed chunk packets
- Fixed block changes made to the edge of a chunk causing an extra chunk load.