- Plugin no longer unnecessarily decodes block data in chunk packets on version 1.19. Chunk packet processing should be faster now. Please note that the code is experimental and that it will be implemented for all versions if it works well. Performance changes should be most noticeable on larger servers.
- /rs set <season> now sets the date to the middle of the season. This ensures full-season colours apply immediately and it's less confusing to new users.
- Fixed DayLightCycle unnecessarily getting turned off.
- If the water-bottle temperature effect is set to 0, the bottle icon will no longer appear.
- Fixed temperature system fire effect not doing damage to the player if update interval was less than 20 ticks.
- Reduced chunk loads during season (color) changes.
- Added console output to /toggletemperature
- Reduced number of unnecessary chunk loads by RealisticSeasons. More improvements are coming later.
- Fixed occasional error on the first join
- Fixed daylightcycle getting turned off on restart if world had seasons before but was now disabled
- Unnecessary chunk loading will no longer take place if block changes are disabled
- Fixed java 17 error caused by corruption while compiling
- "affect-crop-growth" in the config.yml has been changed to "affect-crop-growth-winter" and "affect-crop-growth-summer"
> Added sub-seasons
- Each season now has 5 unique colours. One "main" colour (same as before update) and 4 used to transition to another season smoothly.
- Plugin mixes the old colours specified in the biome files automatically for a smooth transition.
- Colour changes happen at 9%, 18%, 84%, and 92% of the total season length. Between 18%-84% the old colours apply.
- Block changes before the "full" seasons apply (after 18% of the total season length) are different:
- Flowers after spring (early summer) aren't fully removed right away.
- Snow after winter (early spring) is removed very slowly (not in chunks)
- Ice spawning in early winter is different and slower than normal. It freezes from the outside of the lakes to the middle.
- It can visually snow in early winter, but the snow may not spawn on the ground.
- Crops can still grow (slowly) in early and late winter.
- Crops also grow faster in early and late summer, but not as fast as in mid summer.
- No changes were necessary to commands or the setup, the plugin will do everything automatically.
- Sub-seasons can be disabled in the config. Disabling them will revert all changes in this update.
> Other changes
- Default colour of spring trees has been changed to a darker pink. Delete the biome folder if you want these new colours.
- Added SeasonRefreshChunkEvent for developers. Called when the plugin tries to resend a chunk packet to the client.
> Bug fixes
- Fixed plugin destroying farmlands in winter because of ice placement.
- Fixed players without permission realisticseasons.admin still able to tab complete the realisticseasons admin command.
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More info will be posted on the plugin page and wiki in the upcoming days.