- Patched when switching classes you retain the attributes from the previous class
- Patched a small config typo
Please read the changelog before this changelog
Added RESTRICTITEMFROMINVENTORY
- Supports custom model IDs
Added HASITEMINVENTORY to CUSTOMABILITY
- If the player has X item, then execute ability
- Supports custom model IDs
Added the ability to specify custom model ID's in certain RESTRICT abilities
Comments and wiki will be updated accordingly
Random placeholders inside a command
Example
ability = '/effect give Korbsti rand(Speed, Strength, Haste)' - means rand([items]) can be either Speed, Strength or Haste, each one has a 1/3 chance, you can add more random 'items' inside of the rand, as long as it has ', {itemname}' after another item
RIGHTCLICKBLOCKHAND event for CUSTOMABILITY [DONE]
DEATHEVENTCAUSECANCEL event for CUSTOMABILITY [DONE]
Config options to disable the forward and backwards clicks/items [DONE]
PASSIVE event custom ability [DONE]
Added a folder called 'abilities' where inside the folder you can create abilities and then call that custom ability inside the config folder, for ease of use to read the abilities/and its more organized - please read the updated config for more information
Denoted as, 'LOAD={ability file name}'
Inside of your BASE mythical races (config.yml), please add the following piece of information inside of your 'other' category, below backwardClickDisplay
- Patched a bug with the right click air consume where the later "cmd" would consume another item