New Features
Bug Fixes
- Support for MMOProfiles proxy based profile selection.
- Lowered the amount of particles for thunder/sunfire staff spirits.
- Added stuff for custom tooltips.
- Numeric ranges ( x -> y) can now be used inside of numerical stats along with min/max values
- Modifier groups
- New option for random item generation.
- Inclusive modifier groups make sure at least 1 modifier (given enough capacity) will be sampled from the modifier group.
- Exclusive groups make sure no more than 1 modifier is taken from the modifier group.
- Item modifiers now also fetch weight and change from modifiers.yml if not provided
- New display options for abilities. Previous settings are still supported, if you wish to use the newest, please backup and regenerate your stats.yml
- Custom Item Types
- As this is a pretty big feature addition, you will have to backup and reset your item-types.yml config section.
- Item type attack effects are no longer hard coded but coded using the MythicLib scripting language. You may also use MythicMobs or Fabled to recode them
- Please refer to the wiki for more information, under the Item Types page.
- New option to configure modifier capacity when no item tier is provided
- {upgrade_level} can now be used as a placeholder in the item lore (only supports the lore provided in the Item Lore option for now)
- The Autosmelt item option now supports Fortune.
- Catalysts now support gem sockets & stones.
- Catalysts can now be upgraded.
- Improved the mining pattern of the Bouncing Crack item option for tools.
- Support for negative heal/food/saturation restoration for consumables.
- New option to hide item types from the item browser.
- Support for 1.20 and 1.21 attribute-based stats
- You can now change the maximum durability of an item using the new 1.20 item tag
- Major improvements to the soulbound system, preventing the player from losing, moving away or droping the item.
- Fabled is now supported, support for SkillAPI and ProSkillAPI is discontinued.
- New 2nd level requirement stat when using Heroes
- Fixed an issue with dupe stat registration.
- Fixed skill buffs not applying to mana & stamina cost for skills.
- Fixed an error when inputing custom items in shaped recipes
- Fixed an issue with 1.20+ skull texture application
- Fixed the display order of gems in the item lore
- Fixed an issue with repair reference / upgrade reference
- Fixed item template modifiers calling errors on startup
- Support for MythicMobs 5.7+
- Fixed issue with health bar on player login
- Fixed an issue with item crafting time
- Fixed an issue with item lore sbar's
- Fixed permanent Regen not working when at effect level 1
- Fixed health buffs not working in MMOInventory on player login
- Fixed mainhand abilities applying in offhand
- Fixed subtypes of the default Item Skin item type not giving the skin back when applied and then taken off an item
- Fixed MMOCore stats not working inside template modifiers
- Fixed enchants from AdvancedEnchants not transfering with gem stones/upgrading
- Fixed enchants not working inside template modifiers
- Fixed full-durability items being reparable.
- Fixed healing consumables reviving players
- Fixed soulbound items being lost on player logout
- Fixed an issue with builtin Heroes compatibility
- Fixed empty messages being sent to players
- Fixed MMOItems custom blocks not working in MMOCore custom mining
- Fixed players not losing stats fast enough when dropping items
Compatible Builds: MythicLib 1.7 - MMOItems 6.10 - MMOCore 1.13 - MMOProfiles 1.1 - MMOInventory 1.9
> Improved handling of async tasks (autosave, on shutdown)
> Fixed on-login health issue
Updated to the latest dev edition of MMOItems.
Latest source of both plugins which provide 1.20.2 support.