Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support

MC Plugin Lands ⭕ Land claim plugin ✅ Grief Prevention Protection GUI Management Nations Wars - 26.x Support 9.1.1
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

- Fixed: /lands untrust <player> could throw an error (and leave the land in a partially-updated state) instead of a proper message if the target player had an area rented or bought within the land; it now blocks with a message pointing to the command to remove the tenant, same as area-scoped untrust already did.
- Fixed: /lands area <area> rental remove tenant - confirmation argument missing
- Fixed: Clicking a deposit entry in /lands eco upkeep could deposit into the wrong land (your edit land instead of the land the entry was actually for) if you own more than one land.
- Improved: Optional anonymous stats the plugin can submit for me to understand which features of the plugin are used, what i should prioritize and what isn't used that much. Can be disabled in config: anonymous-stats
It only shares information such as: database type, redis enabled?, feature x enabled etc.
- Improved: Selling a land now clears any pending rent/sale offers, and their sign, on its sub areas instead of leaving stale listings from the previous owner behind.
- Improved: Selling an area now removes its sign completely instead of turning it into a "sold" sign.
- Improved: Moved the "land owners can be trusted to other lands" option from land.invite.invite-owner to general.trust-owner (default now disabled for new installs; existing servers with it enabled are migrated automatically).
- Fixed: Land or nation inbox menu could error if the inbox message is longer than Minecrafts limit
- Added Traditional Chinese (zh-Hant) and European Portuguese (pt) locales in our Discord (/localedownload)
- Added: /lands menu [menu] and /nations menu [menu] shortcuts are back (my-lands, all-lands, land, areas, claims, level, inbox, relations, options, my-nations, all-nations, nation, lands, effects, taxes), plus an admin-only [player] [message] argument to open a menu on another player's behalf.
- Improved: PlaceholderAPI placeholders now support a general %lands_<placeholder>_args{key=value,...}% argument syntax (e.g. allowempty=true to return an empty string instead of "None" for a missing value); the older _here/_any suffixes still work but are deprecated in favor of _args{here=...}/_args{any=...}.

More info: https://wiki.incredibleplugins.com/lands/economy-and-progression/placeholderapi-placeholders
Reverted most of the command changes. Thanks for your feedback!
:)

Seems like the old command format and /lands edit command was liked more than I thought.

NOTE: Command permissions may have changed with the /lands and /nations flatten below - if you manage permissions by hand, check the wiki's updated permissions list: https://wiki.incredibleplugins.com/lands/players/getting-started/commands

- Reverted: Land and nation commands were flattened - /lands and /nations subcommands now act directly on your edit land/nation instead of requiring an explicit <land>/<nation> argument through a separate command tree; /land and /nation still work as aliases of /lands and /nations.
- Added: /trust, /untrust, and /assign top-level shortcuts, plus /lands area <area> assign (renamed from resize, auto-creates the area if it doesn't exist) and /lands area <name> create for making an empty area.
- Improved: /lands edit now also accepts lands allied with one of your own, not just lands you're a member of; bare /nations opens your nation's menu if your edit land is in one, otherwise shows help.
- Fixed: /lands trust no longer skips the "already trusted in the whole land" check when run by an admin with the edit bypass permission, and /assign no longer shows two error messages when given a nonexistent area name with no active selection.
- Added: LandPlayer#getPlaceholderLand() to the API, exposing the same land resolution used by argument-less commands and PlaceholderAPI placeholders like %lands_land_name% to third-party plugins.
- Fixed: PlaceholderAPI placeholders like %lands_land_name% ignored the player's /lands edit selection and always showed an owned/arbitrary land when cmd-land-argument is disabled in config.yml.
- Fixed: Stale {arg} placeholder in the Requirements API
Please note that when updating these options will be configured in a way for existing servers that it resembles the behavior with the /lands edit command before the 8.0.0 version.

- Added: New option to remove the <land> and <nation> argument from the commands.
YAML:
  # If true, /land and /nation require an explicit <land>/<nation> argument,
  # and /lands edit is not registered, since there's nothing to select.
  # If false, the argument is removed: the target is resolved from the player's edit land, falling
  # back to their only land if they're only a member of one. /lands edit is registered so players
  # with multiple lands can pick which one commands without an argument should apply to.
  # RECOMMENDATION: Enable it, if "one-land-membership" is disabled
  cmd-land-argument: false
- Added: Shortcut option to limit land membership to one land max for simpler server setups (basic mode)
Code (YAML):
YAML:
 # Enable this, if you want your players to be part of only one land in total (owned and trusted combined).
  # If enabled, this automatically disables land.invite.invite-owner and caps the
  # player_lands_owned / player_lands_trusted limits in player-limits.yml at 1 for every limit pack.
  # This does NOT remove a players membership in existing lands. They can still execute commands for their
  # existing other lands by using the /land <land> command (if cmd-land-argument enabled)
  # or the /lands edit command (if cmd-land-argument disabled).
  # RECOMMENDATION: Keep this option enabled. It requires players to play together.
  one-land-membership: true
- Fixed: Wind charges could pass straight through an ender pearl instead of catching it for players untrusted in a land, even when the land's pvp, ender pearl, and wind charge flags were all enabled to allow it.
- Fixed: Migrating (or connecting for the first time) to a fresh database on a server with multi-server.master set to false (the default) never registered that server's row in the servers table, causing every land/player save to fail with a foreign key constraint violation.
- Added: Short command aliases /ls, /la, /ns, and /na for /lands, /land, /nations, and /nation.
- Fixed: Sub-areas not showing up when tab-completing /land <land> area.
- Fixed: Combat Tag triggering on hits that dealt no damage, such as a firework rocket grazing a player without hurting them.
- Added: New "/lands spawn <land>" and "/nations spawn <nation>" commands, letting you teleport to any land's or nation's spawn without needing to be trusted there first.
- Fixed: Error when interacting with or closing a land's storage container holding an item with a legacy-formatted ("§") custom name.
Top Bottom