- Fixed: Instead of ignoring an offline player if his playtime is higher than all expiration entries in the config, take the highest entry instead and check against its offline time.
+ Added: [Suggestion] Option to disable land tag or disable force setting a tag at /lands create
+ Added: Separate tag item to the various options menu
- Fixed: Issue where if you deleted a claimworld and created a new world with the same name, the claims wouldn't load to the new world
This behaviour was intentional in the past, but it seems like most admins expect the claims to load even if the world was reset
+ Added: <tag> argument to the create command: /lands create <name> <tag>
If the server allows spaces in land names, the arguments will be in reversed order: /lands create <tag> <name>
+ Changed: Send message about reached max amount of areas at /lands assign instead of area not found message
+ Added: Lands can now set tags for their land. A tag is the short version of the land name. Tags for nations will be added soon as well.
Please review the default tag settings in config.yml:
+ Added: Support for world resets and still keeping spawn locations in place and not adding another world to db if the name is the same as beforeYAML:# Land tag options tag: # Maximum land tag length # The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes). length_3: 4 # Should colors be allowed in land tags? # Disabling this option at a later time, will also remove color from existing lands. color_6: false # Should land tags be allowed to include formatting, such as bold, underlined etc.? format_2: false # Should numbers be allowed in land tags? numbers_2: false # Allow only latin letters for land tags? # If enabled: They won't be able to use chinese letters etc. only-latin_2: false
+ Added: wild.end message that is shown when a player tries to use random teleportation in the end
+ Changed: Parse PlaceholderAPI placeholders for sender of chat message, not recipient (/lands chat)
+ Added: Dont allow claiming chunks outside the worldborder using claim radius or claim map
+ Added: Protection against boats being used to destroy item frames etc.
- Fixed: Error when editing land enter message in new dialog menu
+ Added: [Suggestion] lands_nation_balance_lands and lands_nation_balance_lands_short PlaceholderAPI placeholders. See wiki for more info
+ Added: FancyHolograms support
Please note that FancyHolograms does not support clickable holograms via their developer API. Therefore, they can't be used for rentals.
- Fixed: Yaw and pitch not applied when teleporting to area spawn
- Fixed: Handle error if server fails to serialize or deserialize item
- Fixed: Selection or /lands unclaim radius returning message that no chunks were unclaimed despite chunks being unclaimed
- Fixed: Webmap not removing markers if all chunks were unclaimed at once (only with multi world setup)
- Fixed: Not removing markers with squaremap if all chunks unclaimed
- Fixed: Rare issue with land expiration getting last play time of online player wrong