-Fixed issue that was causing the written dialogues to continuously be sent after the conversation has finished.
The plugin was fully recoded. I made this decision mainly to make the code more maintainable so I can update the plugin in an easier way. Everything should be working as before. If you find bugs please tell me asap so I can fix them!
-Added WRITE DIALOGUES option. This option allows dialogues to be written instead of showing instantly, which make the conversation more realistic.
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-Modified the API. You can check the changes on the wiki.
-Added: Completely modified the requirements/conditions system for player options and conditional dialogues. Now you can compare 2 variables and use more conditional types.
Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added the possibility to use JSON format messages in conversation dialogues. Example:
JSON:text: - 'json: ["",{"text":"Remember to check the ","color":"#AFD6E9"},{"text":"SPAWN","bold":true,"color":"#FF80C0","hoverEvent":{"action":"show_text","contents":[{"text":"Use /spawn to teleport","bold":true,"underlined":true}]}}]'
Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added wait_ticks action type.
-Fixed wrong warning on /int verify command regarding wait action.
Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added skip_dialogue_on_npc_click option. When enabled, players will be able to skip dialogues clicking again on the NPC.
-Fixed chat related bug when using /int edit command.
Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/