The biggest addition in this update is the provided CraftEngine configuration allowing for a quick setup when using CraftEngine!
Other changes:
- Armor Imitation & fake durability now use the native Minecraft durability system
- Added an option to return the physical wrapper when a wrapped item breaks
- AxAuctions & AxTrades integration to optionally prevent wrapped items from being traded
- Fixed Netherite Armor Imitation taking fire durability damage
- Fixed /wraps create not utilizing all resource pack hooks
This update fixes a few simple bugs:
- Armor imitated items not being able to be moved around the survival inventory
- Polymart API broke, moved to different endpoint for now (functionality restored)
- Equippables may now only have the slot defined, not the asset id
- Unexplainable error with racking datapack temporarily fixed
As a few users have recently reported that the new wraps logic threw an error in certain edge cases,
this update had to be rolled out as soon as possible.
It only contains:
Thank you for reporting these bugs!
- Fix error on startup
- Fix error on unwrap
- Fix rare visual duplication error
Changelog:
- - Added glint-override option to override item gloss
- - Added remove-trim option to temporarily remove the trim from an item while the wrap is applied
- - Added automatic paint hiding when simulating leather armor
- - Fixed armor simulation not updating model ID properly
- - Fixed equipment slot being large enough for texture to appear on helmets
- - Fixed version utility causing an error when a minor version of Minecraft is missing (for example 1.21)
- - Fixed broken attribute hide flag (workaround)
- - Removed -upload flag in debug commands in favor of -noupload flag to make debugging easier in tickets